Posted Nov 22, 2007 at 10:18PM by Ira Z. Listed in: News, FPS, Bioshock Tags: Microsoft, 2K Games, Australia, piracy, Asia, Martin Slater
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    Glimpse ito 2K Australia's Bioshock - Image 1 Glimpse ito 2K Australia's Bioshock - Image 2 


A collective wave of delight cascaded over gamers the world over when 2K's Bioshock (Microsoft Xbox 360, PC) was finally launched last August. Gamers were required to download files from 2K Games' servers. But since we all know how that went, 2K Games came under serious flak.


Gamers were forced to sit through a lengthy installation process. To make matters worse, servers during the game's launch also went down and enraged gamers even more. Frustrations continued on, and debates over copy protection soon flared again.

At the recent Connect Games Asia Pacific Conference held in Melbourne, Australia; 2K Australia PC team senior programmer, Martin Slater, conceded to the fact that a lot of complaints were thrown at them regarding problems with the Bioshock downloads during its launch. In a keynote speech regarding Bioshock's development, Mr. Slater assured everyone that the same launch install patch strategy will not be used again  for 2k's future games. But he stated that 2K Games will enact something similar in the future.

The reason? Piracy: the major problem of PC gaming at present. According to Mr. Slater, simultaneous game releases, much like the launch of Bioshock which was released for both the PC and  the Xbox, publishers and major stake holders concerned must be vigilant as to not lose console sales to gamers who might rip off pirated issues or copies of the game.

That is why 2K went through such painstaking lengths just to secure themselves from these possible "Day One Cracks" or cases of game piracy at game launches. Aside from the case with the Bioshock downloads, another security measure that they implemented was when they choose not to include an EXE download in the actual executable version of the game in DVD.


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3 Comments


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   by Zocks2099 - 2007-11-22
 » Patch?

Its has been 3 Months and a lot of Pc users cant Play bcause of a lot of Bugs... No Patch yet.... Veeeeeeeery Angry we are :(

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   by UltraDSA - 2007-11-23
 » Yuck!

That DRM crap prevents you from reselling your own game. At least the 360 version is free from that problem.

   by Neuromancer - 2007-11-23
 » You have our money, now let us play the game...

There is no 'defense' for BS like this. If you pay for the game, you can only install it 10 times and you have to deal with the copy protection. If you don't pay for the game, you can install it whenever you want and don't have to deal with copy protection. It's been the same since 1980, folks. Also note that if you buy the downloadable version of Bioshock from Steam, even though Steam verifies you as a paying customer every time you start the game, you STILL have to deal with the 10 install nonsense! How many times do I have to be cleared for access to something I already paid for??



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