Posted May 19, 2008 at 06:40PM by Ceasar S. Listed in: News, Hardware Tags: Germany, AMD, North America, semiconductor, Mark Rein, mICrO
Ó

AMD launches GAME! platform: hardware certification program - Image 1


AMD has launched GAME!, a new hardware certification program aimed to discern whether a collection of hardware could play the latest in PC games or not.

Formerly  thought to be a service where PC gamers could meet, GAME! appears to be the company's answer to concerns regarding PC game platforms being too varied and yet underpowered for today's high-end games.

"We're trying to help people identify PCs that are really ready to play the latest games," said AMD's Brent Barry. The company's desktop gaming strategist told Shacknews that the label, like Games for Windows, was to certify that a certain hardware package would meet the company's set standards for gaming.

"Basically, to bring a little bit of that console-like simplicity to the mainstream gamers," added Barry.

GAME! comes in two basic flavors, each one representing an acceptable requirement level for the current generation of games.

The ordinary GAME! standard is meant to provide a minimum of 30 FPS performance at 1280 x 1024 resolution (likely at 32-bit depth) at currently an unknown graphic setting. This flavor seems to be aimed at recommended requirements, just a couple of levels above minimum.

Taking these into consideration, the current 2008 level of GAME! is generally spec'ed to at least a dual core Athlon 64 X2 5600+ (2.8 GHz, 2 x 1 MiB L2 cache), an ATI Radeon HD 3650 (~725 MHz core, ~1.6 GHz memory, 512 MiB DDR3), an AMD 770 chipset (possibly even an nForce 500 series chipset), and 2 GiB DDR RAM.

GAME! Ultra, for its namesake, is designed as the standard for acceptable performances at higher resolutions. This standard aims to have games perform at least 30 FPS minimum for their range of test games at resolutions as high as 1600 x 1200 (32-bit depth).

So to get a GAME! Ultra certification, a computer package must house at least a quad-core AMD Phenom X4 9650 (2.3 GHz, 512 KiB x 4 L2 cache, 2 MiB L3 cache, an ATI Radeon HD 3870 (~775 MHz core, ~2.25 GHz memory, 1 GiB DDR3), an AMD 770 (or an nForce 500) chipset, and 2 GiB of DDR2 RAM.

For the first iterations of the GAME! standard, the following titles have been used to determine the hardware requirements: Enemy Territory: Quake Wars, Half-Life 2: Episode Two, World of Warcraft, Lineage II, Sins of a Solar Empire, Command and Conquer 3: Tiberium Wars, Sims 2 Deluxe, and Zoo Tycoon 2.

Hardware packages matching the specifications mentioned above will start being sold in North America, though they will be available only at select retailers. Find the list of select retail at AMD's official website, provided at the source link below. More updates on the re-evolution of mainstream PC gaming as we get them.

[Via AMD GAME!] Permalink  |   Email this  |   Linking Blogs   |   Digg It!

Bookmark / Find this article on:


0 Comments


Sort by:
   by Advertising -

Reply {show_replies_result_22}



Featured Content
QJ.NET Blog Network RSS Feeds
MyQJ Feed / PDA
MyQJ RSS / PDA
Blog of Blogs Feed / PDA
QJ.NET RSS / PDA
Gaming Consoles Feed / PDA
Nintendo DS RSS / PDA
PlayStation 3 RSS / PDA
PSP Updates RSS / PDA
Wii RSS / PDA
Xbox 360 RSS / PDA
PC Gaming Feed / PDA
Age of Conan RSS / PDA
Games for Windows RSS / PDA
MMORPG RSS / PDA
Tabula Rasa RSS / PDA
World of Warcraft RSS / PDA
Science Feed / PDA
Science RSS / PDA
Technology Feed / PDA
Apple RSS / PDA
Gadgets RSS / PDA
Mobile RSS / PDA
Photography RSS / PDA
Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!