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Command & Conquer 3's executive producer, Mike Verdu, sat down with Eurogamer to divulge their plans on winning over the fanbase, C & C 3's standing in the RTS genre, and just how much participation will the players actually have in influencing the course and outcome of the game. It really needs to come together in a way that the whole is greater than the sum of its parts. If we pull that off they'll forgive us for changing the way Tiberium looks and some of the other things that we've done to pull the world together a little bit, to define the look and feel of the units and the structures. |
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