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Sega Europe Ltd. just recently announced the development of sports simulation title for the PlayStation Portable Football Manager Handheld 2008. Staying true to the franchise, we just got word that Sega will also be coming up with a PC version of the game, this time to be called Football Manager 2008.
This particular iteration is being developed by Sports Interactive, studio director Miles Jacobson had this to say, "with dozens of new small features and larger things like a complete
revamp of international management and the new match flow system, we're
really looking forward to seeing the reaction from people when they get
to play it on release."
Football Manager 2008 will be released before this year's Christmas. To help you get familiar with the game, we listed down its new features and hosted the newly-released demo just so you will know if it suites your taste.
Football Manager 2008 features:
- Match Flow: Match flow brings more atmosphere to match-days with match previews,
team talks, opposition player instructions, the match itself, half time
and post match. These now seamlessly follow on from one another, with
no more pausing to make tactical changes, and a mini-radar pitch whilst
making those tactical changes to keep you in touch with what's going on
in the match.
- International Management: Media improvements, international retirements, player interaction,
international scouting, improved pool selection, captain selection and
a separation of international and club morale for players
- Easier to Use: A much cleaner skin, a brand new advisor system to help players through
various areas of the game. A new notes and notebook system, better
button positioning for simpler navigation and an updated tutorial and
manual
- Confidence: Players can now easily tell what the board and supporters think about
their performance in the game through the new confidence section. This
gives players feedback not just on their current progress in
competitions, but also their financial management and signings
- Transfer Center: A new way of managing all current transfer and loan bids for a players
club, both incoming and outgoing, making it easier to compare bids and
reject or accept them
- Match Engine Improvements: Utilizing the footballing brain of former Republic
of Ireland international player Ray Houghton as well as other tools
used by real-life managers to make the most accurate simulation of
football in a computer game. The ability to change the pitch dimensions
at the start of the season to suit players styles of play better has
also been added.
- Awards re-write: An overhaul
of the awards system inside the game which is not only more accurate
now, but also includes new awards such as the European golden boot, and
a "best eleven", which shows the all-time (in game) best eleven for all
teams and nations.
- Finances revamp: Corporate match day income, season
ticket news, investment funds, improved sponsorships, collective win
bonuses, and the ability to move around funds from the wage budget and
transfer budget (and vice versa) at any point to help you in your quest
for the ideal squad.
- Fan days: The board can
now arrange fan days to boost ailing attendances, or for matches that
are likely to attract a low crowd, with a long term affect to
attendances if all goes well.
- Expanded media:
More media and feedback than ever before, plus more detail in existing
media, and a new competition news section to find out what major things
are going on in all league competitions
- Regenerated player photo's: All in game generated players now have pictures using FaceGen
technology to give each player more personality, and the ability for
the players to be seen to grow up in front of your eyes as the game is
going on.
- Faster: Saving and loading is now
significantly faster, with network gaming faster and smoother to play,
as well as tactical changes and match reports being quicker than ever
before.
Download: Football Manager 2008 demo
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