Posted Apr 27, 2008 at 05:02AM by Jay P. Listed in: News, RPG, Gothic 4: Arcania Tags: DirectX, JoWood
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Gothic 4: Arcania first details from German PC Games magazine - Image 1We got a loaded update for fans of the Gothic game franchise. It's definitely something that will whet your appetites for JoWood's upcoming Gothic 4: Arcania.

The June issue of the German PC Games magazine has been given out in advanced to a few lucky subscribers. Inside the issue were some tasty treats on the RPG.

To make things easy to read, we've placed the details in bullet form. Here are the things that you can expect when the game is finally released:
  • Fully titled Gothic 4: Arcania (as opposed to the previous subtitle Genesis).
  • Story set 10 years after the third title and located on various southern islands, each having different climate zones and its own flora & fauna.
  • Same as in previous titles, there'll be a hidden place (temporarily blocked by a magical shield/barrier).
  • Weather changes, full day and night cycle plus the ability to temporarily cast a spell and change the time of day (e.g. from day to night when you need to slip past guards unnoticed).
  • Aside few NPCs from the previous title, some monsters will have a fresh look (however, trolls look the same as in Gothic III).
  • With the ability to climb and ride on beasts.
  •  Aiming for continuity, developers have gone through fan wishes on the forums and are planning on integrating some of them.
  •  Fully DirectX 10 compatible with advanced shader technology: standing under a tree, not only light will be realistically dimmed, but looking up into the sky, you'll see the sun behind partially transparent leaves.
Even with all the details that have been revealed, there's still no definite date for this game's release. Well, we hope you guys enjoyed that hefty update on the upcoming RPG title. We'll keep you guys posted on the developments happening when we get more news in the future.

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