Microsoft Game Studios considers PC, Xbox 360 equal platforms but focuses on Xbox 360 releases first
|
In an interview with GamesIndustry.biz (blessed folk that they are for bringing this to our attention), Microsoft Game Studios' protocol for releasing games was officially revealed. Inquiry into the six month delay of Mass Effect's inevitable release to the PC unearthed that Microsoft's premier game studio was purposely delaying PC versions so that hardcore PC gamers would buy an Xbox 360 instead. Business development manager Peter Zetterberg of Microsoft Game Studios Europe takes it away: On a global scale the Windows Vista business is as important as our Xbox 360 business. But in Germany for example, we want more gamers to buy our Xbox 360. If we launch a game that is on 360 and PC simultaneously, we basically shoot ourselves in the foot by allowing the German market to choose to play the PC version - because they are more likely to buy [a PC version] than spend their money on the Xbox 360. If that statement is accurate, then Microsoft is purposely delaying the release of PC games just so they could sell more Xbox 360s. But why would they attempt that stunt in what the gaming community would call the core of PC gaming? And moreover, isn't that a step backwards for promoting the PC game? Zetterberg claims that they would have more game sales on the PC than on the Xbox 360 because the user base of the PC would rather pick up the game on the same platform instead of getting Microsoft's next generation console. He said: On a global scale the PC is very relevant to us. And I would say that 90 per cent of the games that are pitched to us are on console. We're strongly perceived as a console publisher because we're the first-party publisher even though the Windows operating system is equally important to us. If we launched a Halo game on PC and 360 in Germany simultaneously, 80 per cent of sales would be on the PC. So we need to pick and choose our formats. So on one hand we've got Kevin Unangst of the Games for Windows initiative pouring out countless campaigns to revitalize PC gaming, while on the other, Microsoft Game Studios continues to bleed the PC gaming population into the Xbox 360 gaming population for console sales. Apparently it's not just piracy that's eating up the PC game, folks. We'll get back to this at the upcoming Weekend Warrior issue. For now, we'll keep an eye out for more developments. Related articles:
|
|
|
[Via GamesIndustry.biz]
Permalink |
Email this |
Linking Blogs
| Digg It!
Bookmark / Find this article on: |
|
0 Comments
|
|
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
| Most Commented | |
| (41) | |
| (36) | |
| (33) | |
| (29) | |
| (23) | |
| (23) | |
| (19) | |
| (17) | |
| (16) | |
| (15) | |
| (14) | |
| (13) | |
| (12) | |
| (11) | |
| (11) | |
| (10) | |
| (10) | |
| (10) | |
| (9) | |
| (9) | |
Accessories
(27)Artwork
(39)Betas, Testing
(3)Deals
(61)Demo
(63)Drivers
(4)Events
(122)Featured Articles
(24)Guides, Tips, and Tricks
(12)Hardware
(87)Humor
(23)Interviews
(529)Lore
(1)Mods
(37)News
(4260)Off Topic
(372)On Shelves This Week
(24)Opinions & Analysis
(359)Patches
(210)Previews
(125)Reviews
(22)Rumors
(169)Scans
(15)Screenshots
(584)Site News
(17)Steam
(21)Utilities
(7)Videos
(889)Windows Live
(6)XNA Studio Homebrew
(11)
Genre
Titles
Archives
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
April 2006

