Posted Mar 21, 2008 at 12:09PM by Enrico S. Listed in: News, Patches, FPS, Team Fortress 2 Tags: Microsoft, Sony, Exploit, Tournament Mode, Steam
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Team Fortress 2 spray - Image 1It was announced that the PC version of Valve's Team Fortress 2 (also available on the Sony PlayStation 3 and Microsoft Xbox 360) will be getting an update automatically via Steam. This latest patch fixes a few bugs as well as adds a few features that fans of this game will undoubtedly appreciate.

The Dustbowl, Badlands, and Well maps have finally been updated with several exploit fixes. In addition, the client crash problem when exiting while processing game stats has also been resolved. Here's a list of all the changes made to the game:
  • Updated versions of CP_Dustbowl, CP_Badlands, and CTF_Well with several exploit fixes
  • Fixed Linux build not handling FCVAR_REPLICATED and FCVAR_NOTIFY cvars correctly
  • Plugged an exploit where the server could send executable code to the client
  • Fix client crash on exit while processing game stats
  • Updated the Stats Summary screen to remember your previous selections each time you open the menu and while changing levels
  • Added mp_stalemate_at_timelimit ConVar for server admin to allow SuddenDeath when mp_timelimit hits on non-Valve maps
  • Updated CTF mode to remember the player who stole the intelligence from the enemy base and reward that player if the flag is captured by someone else
  • Replace underscores in map names with spaces so custom maps with names like cp_gravel_pit will show as "GRAVEL PIT"
  • Hitting F4 while the tournament mode "Ready" countdown is active won't automatically set a team to "Not Ready"
  • Fixed auto-screenshots not being taken at the end of the map during tournament mode
  • Fixed gates being closed during the pre-round time during tournament mode
  • Fixed GetDynamicBaseline crash
  • Fixed rare animation triggered sound crash


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