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When integrated into games, virtual worlds and other simulated environments, this technology will have a profound impact on the user’s experience. Since announcing our prototype last year, we’ve made dramatic technological breakthroughs in order to create the first wearable, affordable brain-controlled gaming headset. We’re excited to see our vision realized this year and look forward to enabling gamers out there to experience brain-controlled gaming for themselves. |
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8 Comments
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You're all just jelous.........because I am first. Oh Yeah!!!
doubt you'd believe me if i said i wasn't jealous about you being first... but i'm definitely not jealous about your inability to spell jealous.
though i might've been jealous if you had actually managed to STAY ON TOPIC.
as for the headset... looks cool.
i think one way to really make use of it is in the virtual worlds/first person apps (games or conference or whatever).
add a little visor to it, and on the visor would be a mini-display. you can tack on motion sensing so that you could use the entire headset to look and move around. then have gloves that allow you to manipulate the environment.
Yeah... I'm not really "jelous"... Considering I'm technically the first because I dropped the tip.
But back on topic, I just checked out their website and found that you can "Reserve" (read pre-order) a headset at:
http://emotiv.com/corporate/2_0/2_4.htm
I hope some Sony devs look at this and start to work in control through this headset as an option to games. (Or develop it further as a standard controller for the PS4 in 5 years.)
Jackie-boy Thompson would have a field day with this sort of interface if kids were caught playing a "crime spree simulator" like GTA or Devil May Cry with it.
I'll be the first one in line to pick up one of these bad boys. It reminds me a lot of the .hack franchise, in that everything is enveloped in virtual reality. Just think: soon, you'll be able to -feel- your jugular vein being ripped apart by a piano wire from Agent 47 himself.
I'd rather not "feel my jugular vein being ripped apart by a piano wire from Agent 47 himself".. And thats not the point of this headset, its not to "feel" stuff, its to basically controll stuff with your head.
I was not saying right now. That's why I said, "soon", as in eventually you'll be so involved with your character with all five of your senses, you'll be able to see, think, smell, taste, and even feel what's going on. Sorry for the misinterpretation. +]
holy sh...
Gaming Experience is getting REALLY cool...
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