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Before we get started on this duo's latest caper, it may
be best to run you through what’s transpired in the previous episode. First
off, the pair’s back from their leisurely adventure in the tropics with Max
now packing the title of a High Priest aside from his post as the President of
the They’re certainly going to need Max’s new-found divine powers as the commissioner rings them up for a new case: A city-wide zombie attack that
soon has them hot on the trail of some unsavory bloodsucker - no, not the IRS - based in Stuttgart, Germany. Making their reappearance are Sybil and Abe,
though their relationship is now on the rocks (no pun
intended). Sybil’s dumped the ex-president due to his skirt-chasing back on Easter Island, and has
reopened her shop as a dating service. Abe’s been spotted over at Stinky’s Diner, still moping (perhaps a better word is stalking) over his recent
breakup. Also making a comeback are Stinky’s “granddaughter” and
Flint Rock, who’s just wrapped up his last assignment keeping an eye on Bosco. Moving
on, let’s take a look at Night of the Raving Dead’s plot, and the new cast that’ll come
a-haunting. Dead and Loving It Jurgen also happens to run the aptly-named Zombie Factory, a
night club that doubles as his base of operations for a zombie army he plans to
use to take over the world. Zombies, rave parties, heavy techno beat…at least
we know where they got the title name. Speaking of zombies – they’ll be following you throughout
most of the story as wallpaper, though they’ll play a more pivotal role halfway
through. Let’s just say it’s an out of body experience that's to die for
(cue in teaser screenshot to the lower left). Gameplay The gameplay’s very true to the formula set in by the devs
since Episode One. Solving the case in Night
of the Raving Dead will require plenty of footwork and a sharp mind. More importantly, what makes this case different from the
past two is its subtlety - a lot of the
problems will require both keen eyes and ears to understand the clues hidden within the story's subtext. It also helps to tweak Sam’s hint settings in the options menu just in case you get stuck. Hey, even that hyperkinetic rabbity thing’s crazy
insinutations make sense once in a while. Of course, this just wouldn’t be a Sam & Max game
without the pair’s patented brand of satiric humor. Jurgen, the melting pot of
all that is pop goth and emo, is one of many gags just waiting to be
discovered. And while we can’t spoil anything specific, be prepared for the
occasional pot shot at other popular horror icons. Choice cuts for this game include references to Resident Evil (don’t worry, there's no mention of “Jill
Sandwiches”), Frankenstein, and George Romero. Keep a sharp lookout for Romero in particular - his likeness has been spotted over at Stinky's. The lowdown: |
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