Posted Apr 01, 2008 at 06:25AM by Jay P.
Listed in:
Interviews,
Simulation,
The Sims 3
Tags:
Electronic Arts,
MCV
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Creative director Rod Humble sat down for a brief interview with MCV and gave his thoughts regarding Electronic Arts' forthcoming The Sims 3. Through the course of it, Humble said that the simulation game's 'goal-oriented' gameplay of can attract traditional gamers.According to Humble, the next installment will be able to target and lure in gamers due to the changes and improvements that they've made. He said that, "The team has added a lot more challenge and depth for gamers." He added that players can now enjoying spending time doing things that they like in the game in great detail, such as book keeping, fishing, and even gardening. Furthermore, the flexibility of the new Sims character system will be able to bring in something new and dynamic. Regarding the changes that were made, Humble commented that he didn't want to have a hamster cage of a game anymore, like what happened with The Sims 2. He referred to the Sims in the sequel as hamsters with jobs. He felt that the game was limiting and that they needed an open world. As for what to expect from the game, this was what Humble had to say: You’re not going to get where this game can go unless you can walk across the street and see the neighbour’s kids playing in the opposite yard, or you can buy a house at the top of a mountain and look down on a town. You guys can read the full interview log by visiting the source link below. Don't worry because we'll keep you guys updated with more from the game. |
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[Via MCVUK]
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