1 Jumps
Bully sequel in the works?
Posted Mar 09, 2008 at 01:24PM by Glen D.
Listed in:
News,
FPS,
Shadowgrounds: Survivor
Tags:
Jupiter,
UK,
Meridian4
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If you're from the UK and you've been itching to get a piece of Meridian4's Shadowgrounds Survivor, relief may be coming soon. An official announcement is out and you'll be blasting away at aliens in Ganymede before you know it. Full details follow after the jump. |
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Posted Dec 11, 2007 at 03:38PM by Ceasar S.
Listed in:
Action,
Survival and Horror,
Shadowgrounds: Survivor
Tags:
WWII,
Ageia,
Yahtzee,
Frozenbyte,
Meridian4
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Posted Dec 02, 2007 at 01:48AM by Enrico S.
Listed in:
News,
Patches,
Action,
Shadowgrounds: Survivor
Tags:
Steam,
Frozenbyte
Ó
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Frozenbyte has released an update for Shadowgrounds: Survivor. The patch contains two major fixes that players will appreciate. For those who are unfamiliar with the game, it is a top down action game with an RPG-ish upgrade system for both characters and weapons.Want to know what the update contains? Scoot on over to the full article via the "read more" link below. |
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Posted Nov 25, 2007 at 08:56PM by Ryan C.
Listed in:
News,
Casual,
Survival and Horror,
Disney Princess: Enchanted Journey,
Shadowgrounds: Survivor
Tags:
Disney,
solitaire,
ESRB,
Nintendo of America,
Kuju Entertainment,
Frozenbyte
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Posted Nov 08, 2007 at 09:38PM by Ceasar S.
Listed in:
News,
Action,
Adventure,
Survival and Horror,
Shadowgrounds: Survivor
Tags:
Ageia,
PhysX,
Frozenbyte,
Meridian4
Ó
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Shadowground veterans, the wait is almost over. Shadowgrounds: Survivor has just gone gold, says publisher Meridian4, and it's just a matter of time before it hits retail outlets near you. And it's about time too, because Frozenbyte promised it would be out in the remaining months of 2007.So prep up your gaming rigs, and perhaps that AGEIA PhysX card you've been waiting to flex, because it's going to be another alien-thriller ride back in Jupiter's colonized moon. Pricing details and street date await at the full article. |
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Posted Oct 12, 2007 at 11:08PM by Ceasar S.
Listed in:
Featured Articles,
Previews,
Action,
FPS,
Survival and Horror,
Shadowgrounds: Survivor
Tags:
Ageia,
PhysX,
Raven Software,
Frozenbyte,
Meridian4
Page 1
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Let's face it: Shadowgrounds was one of few titles to draw in hardcore gamers back into top-down shooting action. It was arguably considered a smash hit in the PC gaming underground (the heart of it being Germany), and so when Frozenbyte announced the series' new sequel, Shadowgrounds: Survivor, it was expected to be nothing less than amazing. Shadowgrounds was the only game to combine classic, alternative shooter action from the iconic Take No Prisoners from Raven Software, while sinking in the plot void that Sierra's Alien vs. Predator series was supposed to fill. The game's first story took gamers through an action-packed, alien-thriller ride across the human colonies of Ganymede in the shoes of Wesley Tyler, a former member of the IGTO security force. Developed by Frozenbyte and initially published by Reef Entertainment, Shadowgrounds touted insanely breath-taking graphics for an independently-developed game. It was accompanied by an adrenaline pumping soundtrack from the Finnish tracker demoscene, which soon also characterized what the Shadowgrounds experience truly was. And when Meridian4 finally picked up the game to distribute to other territories in Europe and to North America, it was received with mixed results. Shadowgrounds: Survivor would probably be Frozenbyte's attempt to correct that confusion and establish the game as a successful independently-developed franchise. Late last year, Finnish developer Frozenbyte clued fans in on a new installment to the original game and promised that it would make landfall by 2007. It looks like the developers are making good on their word, because recent developments to the game were unveiled in the later half of 2007 and were reinforced with talk of gameplay improvements and additions. And as if to underline the game's steady progress, Meridian4 gave QJ.NET the opportunity to preview Shadowgrounds: Survivors. We're not sure how nice we've been to deserve an early Christmas gift from Santa, but we were more than excited to unwrap our tasty present! We've spent hours on end blasting the Ganymede menace back to the primordial pool they crawled out of, but we couldn't get enough of that even in four-player coop mode, and we wanted more. So much more. And we definitely got more. Check out the full preview at the full article! |
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