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It is important to understand that the Vasari are a military oriented faction. Unlike the TEC which focuses on acquiring huge
amounts of wealth and using this as a method of pressuring their
opponents into folding, this race prefers to send their ships in and
raze everything. Two of the more prominent abilities of the Vasari is the ability to use Phase Gates to shuttle their forces quickly from one point to another and being able to prevent units from jumping into phase space. These are the tools players will use on a regular basis if they expect to win. The phase gates will allow players to send their entire armies to battlefields quickly. Considering that most players do not send their entire force into battle, the phase gates can actually provide a means to send an equal or greater number of troops into battle, no matter where you've parked your main army. While this may not seem like a big deal against other Vasari players, it is a good solution against the swarming TEC. If you can match the number of their ships with a one to one ratio, the battle is yours. To sum this up, good commanders will realize that they will be at
a disadvantage if the campaign turns into a war of attrition. The TEC simply make too much money that the Vasari will not be able to match them in
terms of ship production. So build and use Phase Gates as soon as you can. Be sure to fortify them though because they fall rather quickly, even to the primitive weapons of the humans. Once the Vasari is facing the enemy on an "even" playing field, the attacking forces will start taking casualties. This will eventually lead to a general retreat by the enemy. What does one do then? Well, at this point, players should make sure that no TEC capital ships escape. |
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