Posted May 19, 2009 at 06:10PM by Mabie A. Listed in: News, Patches, Warhammer 40,000: Dawn of War 2 Tags: Relic Entertainment
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Warhammer 40K: Dawn of War 2 - Image 1Get ready cos Patch 1.4 is already in the works for Warhammer 40K: Dawn of War 2. This is according to developers Relic themselves, and they say it will included "many bug fixes, a balance update, new maps, and some awesome new features." But let's not look that far ahead in the future, cos as soon as tomorrow comes, you're getting Patch 1.3.2 tomorrow!

Patch notes for you:
  • Adjusted the Orbital Bombardment ability to increase damage. Outer radius increased to 150 from 100.
  • Fixed an issue in the campaign where one point was getting auto-allocated at level-up if the player resumed an old campaign.
  • Made changes to the Mekboy mines. The mines now do drastically less damage and suppress infantry.
  • Adjusted lighting on 6P Tiber Outpost.
  • Fixed an issue where Guardian squads would switch to melee stance if upgraded with a Warlock, then with Battle Equipment.
  • Regenerated AI tuning data.


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