Posted Aug 13, 2008 at 07:50PM by Mabie A. Listed in: News, Deals, Brothers in Arms: Hell's Highway Tags: Ubisoft, WWII, Steam
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Brothers in Arms: Hell's Highway - Image 1You're definitely getting more than you bargained for if you pre-order Borthers in Arms: Hell's Highway. Steam's got something really cool in store for you, and you can find out more about what's going down after the jump.

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Posted Apr 17, 2008 at 07:08PM by Ryan C. Listed in: Interviews, Videos, FPS, Brothers in Arms: Hell's Highway Tags: Epic Games, Unreal Engine, World War II, Gearbox Software
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Brothers in Arms: Hell's Highway - Image 1If you're into World War II shooters, then you'd be glad to know that Gearbox Software's project, Brothers in Arms: Hell's Highway for the PC, PS3 and Xbox 360 is still going strong, and we've got a new trailer as well as an interview video to prove it. From stunning visuals to over-the-top voice acting that's sure to evoke emotions, this one looks to set the standard in FPS games. Check out the videos in the full article.

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Posted Jan 21, 2008 at 10:06AM by Isaac C. Listed in: Screenshots, FPS, Brothers in Arms: Hell's Highway Tags: Gearbox Software
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Brothers in Arms: Hell's Highway from Gearbox Screenshots - Image 1New screenshots have arrived for the latest installment to the Brothers in Arms series. In this batch of screens for Brothers in Arms: Hell's Highway, we follow Sergeant Matt Baker once again as he tries to survive the tense and dangerous atmosphere of World War II. Check out the screens in the full article.

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Posted Jan 07, 2008 at 07:52PM by Ceasar S. Listed in: News, FPS, Brothers in Arms: Hell's Highway, Far Cry 2 Tags: Ubisoft, Philips, Ubisoft Montreal, Gearbox Software, amBX
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Ubisoft adopts amBX for Hell's Highway, Far Cry 2, others - Image 1Remember amBX, Philips' ambient immersion technology for consoles, new entertainment sets, and PCs? Well it seems that the new immersive technology's about to gain support on Ubisoft's soon-to-be released titles: Brothers in Arms: Hell's Highway and Far Cry 2. This is following an "alliance" that Philips announced recently over press wire. More at the full story.

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Posted Dec 30, 2007 at 12:25AM by Charles D. Listed in: Interviews, Action, FPS, Brothers in Arms: Hell's Highway, Borderlands Tags: Wiimote, Steven Spielberg, Dreamcast, Gearbox Software, Nunchuk
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Randy Pitchford, President and CEO of Gearbox Software - Image 1Kotaku's Brian Ashcraft recently got a hold of Randy Pitchford, Gearbox Software's head honcho, as he talked about the various games the company was planning to release across the various platforms. Pitchford looked back on the company's Brothers in Arms series, as well as their upcoming shooter Borderlands. Also, he talked about their unprecedented adaptation of the Wii port to Dreamcast's rhythm game Samba de Amigo.

Check out what else Randy Pitchford had to say after the jump!

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Posted Dec 03, 2007 at 01:06PM by Sally B. Listed in: Interviews, FPS, Brothers in Arms: Hell's Highway Tags: WWII, World War II, Gearbox Software
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Brothers in Arms - Image 1Like World War II games? If you do, don't worry. You won't run out of World War II games as far as Gearbox Software is concerned. Randy Pitchford, one of the founders of the development company behind Brothers in Arms: Hell's Highway ((PC, Xbox 360, PS3) explains why they won't quit making World War II games. Check out the full article to find out why.

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Posted Sep 25, 2007 at 06:02AM by Ryan A. Listed in: News, Brothers in Arms: Hell's Highway Tags: Ubisoft, Gearbox Software, Tatum Tippet
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Gearbox repeats: Brothers in Arms: Hell's Highway is not cancelled - Image 1This next one is to clarify the matter behind upcoming video game Brothers in Arms: Hell's Highway (Xbox 360, PC, PlayStation 3). A couple of days ago, it was announced that the said title will not be able to make its scheduled release date.

For some reasons, some players speculated that the game was cancelled altogether. We would like to reiterate that Brothers in Arms: Hell's Highway is still under development over at the studios of Gearbox Software.

To make things a bit clearer, the developer's marketing manager Tatum Tippet said the following:


Brothers in Arms: Hell's Highway is in full force development mode. And though there is a rumor surfacing out there, the folks here at Gearbox are still working hard and the game has not been cancelled. Look for the release in Q4 - early '08.


There you have it, straight from Gearbox Software itself. On another note, publisher Ubisoft reported that Hell's Highway is about to reach the beta testing stage.



Buy: [Brothers in Arms: Hell's Highway (PS3)]
Buy: [Brothers in Arms: Hell's Highway (Xbox 360)]

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Posted Sep 22, 2007 at 02:22PM by Sally B. Listed in: News, Action, Brothers in Arms: Hell's Highway Tags: Ubisoft, World War II
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Brothers in Arms: Hell's Highway - Image 1There's some bad news and good news for World War II shooter fans waiting for the release of Gearbox and Ubisoft's Brothers in Arms: Hell's Highway (PC, Xbox 360, PS3): the bad news is that the game will forgo its scheduled holiday release 'til next year. But the good news? The beta for Hell's Highway is close at hand.

Brothers in Arms: Hell's Highway was supposed to be out just in time for the holidays, but a Gearbox representative said that they could not promise any specific dates with regards to the game's release. Shortly after, however, Ubisoft commented and said that the game will be out sometime between January to March next year.

But on the brighter side, the developers are about to reach a crucial stage. "We're rapidly approaching Beta status on Hell's Highway," said Ubisoft's representative. We just couldn't wait ourselves, not when we're talking about a game as good as the Brothers in Arms franchise.

Buy: [Brothers in Arms: Hell's Highway (PS3)]
Buy: [Brothers in Arms: Hell's Highway (Xbox 360)]

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Posted May 24, 2007 at 01:46AM by Ryan C. Listed in: Interviews, Videos, FPS, Brothers in Arms: Hell's Highway Tags: Ubisoft
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More info abound the highly-anticipated Brothers in Arms: Hell's Highway for the PlayStation 3, Xbox 360, and PC in this video interview with Executive Producer Randy Pitchford. In it, we learn more about how much of the video game was painstakingly modeled to reflect their real-life counterparts, what Hell's Highway actually is, and see just how fast and frantic the actual gunfights are in-game.

Besides the backstory, the part that really got our attention was the game's squad combat mechanic forming a pretty large chunk of the game. Players will be able to lead multiple squads and order them around. We've all seen this sort of mechanic before in other shooters, but the actual activity of doing so felt clunky at best, moreso when there's a firefight going on. If you're worried about that, then watch closely at the gameplay bits. You'll notice that the actual commanding is fast, smooth, and effortless - and this, during a full-on enemy confrontation.

There's also some other stuff that's to take note of, namely how sweet everything looks. From the grenade explosions to the completely destructible environments, Ubisoft's Brothers in Arms: Hell's Highway is definitely a title to watch out for as it marches on towards its Holiday 2007 release.



Buy: [Brothers in Arms: Hell's Highway (PS3)]
Buy: [Brothers in Arms: Hell's Highway (Xbox 360)]

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Posted May 13, 2007 at 06:19AM by Enrico S. Listed in: News, FPS, Brothers in Arms: Hell's Highway Tags: Gearbox Software, Blackout
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Press blackout for Brothers in Arms: Hell's Highway ends, new details to be released soon - Image 1 


Gearbox Software founder Randy Pitchford has announced that the press blackout for the game Brothers in Arms: Hell's Highway is over. This is good news for fans of the game who have been dying to find out more details about it. He said that the game is not only worth the wait but that it also "will be the best WW2 action game ever released."

Pitchford has been setting this up for a couple of months now, he gave the details of it in his post on the GBX forums.

Colonel Antal and I are spending the entire month at press events meeting with journalists from all over the world. By the end of May, news and information should start trickling out. Then, the trickle will turn into a stream. I'm going to be on the road pretty much non-stop until the last week of May.


That's all well and good and a lot of the fans have been information-starved for about a year now. Questions have already been posted such as "when will it be released?" or "Will it have realistic gun-sounds?" have already been asked. Slated for the Xbox 360, Playstation 3, and the PC, let's wait and see if this game is really "worth the wait".

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