Posted Jul 14, 2009 at 11:11PM by Mabie A.
Listed in:
Opinions & Analysis
Tags:
UK,
iPhone,
David Perry,
Facebook,
App Store
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Physical games media may be at the sunset of their lives, according to
David Perry. Speaking at an opening keynote in UK for the 4th Annual
Develop Conference in Brighton, the GaiKai founder expressed his belief
that "It won't be long before 100 per cent of games are all online." |
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Posted Jul 01, 2009 at 10:34AM by Karl B.
Listed in:
News,
Videos
Tags:
beta test,
David Perry
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Posted Aug 22, 2008 at 03:33AM by Chris Coker
Listed in:
News,
Battlefield Heroes
Tags:
Google,
Sony,
David Perry
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Soft launches and extended beta programs seem to be all the rage, what with Google Mail being perpetually in said state, and Sony's PlayStation Home initiative apparently following the same route. EA's free to play online shooter, Battlefield Heroes would seem to be next. Ben Cousins, executive producer at DICE states that the game's "already out", as there won't be "big splash release". Cousins expects the closed beta to grow rapidly, to the point that "every hardcore gamer in the world will probably be able to get a key if they want to". Hit the jump for more |
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Posted Aug 18, 2008 at 12:54AM by Chris Coker
Listed in:
News,
Battlefield Heroes
Tags:
Acclaim,
David Perry,
Different World,
mICrO,
Acclaim Games,
free-to-play
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Famous for creating beloved videogame software like Earthworm Jim, MDK and Messiah, designer, David Perry now busies himself with offloading seemingly arbitrary diatribes and opinions about the state of videogames. All this in between farting out the occasional crappy, free to play MMO, and carefully combing that immaculately coiffed do of his. But... he does think EA's upcoming free to play online shooter, Battlefield Heroes is going to be a "phenomenon". Read on to find out why. |
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Posted Sep 10, 2007 at 10:11AM by Sally B.
Listed in:
News
Tags:
Unreal Engine,
Acclaim,
David Perry
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Volunteers of David Perry's Project: Top Secret will have something to expect this Christmas since they have been such very good boys and girls. And what is this great big present? Volunteers will be given all the tools necessary to develop the Top Secret racing MMORPG."This is like Christmas for the mod community," said Perry. Like Christmas it is, since the brave souls who volunteered working on the game will be able to choose and use any game engine of their choice, be it the Unreal Engine, Crysis, or id. IGN's Modcenter is in charge of giving out various development tools to the participants of Project: Top Secret, while Acclaim will pay for the usage of every budding game developer's gaming engine of choice. Since Project: Top Secret will eventually award the person who made the most contributions into the development of the game, the free usage of tools is nothing short of entirely helpful, and awesome. If you're interested in joining the community effort of making the next best MMORPG, then there's no more reason to hold back: the gaming development tools are already taken care of. |
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Posted May 24, 2007 at 11:09AM by Karl B.
Listed in:
News
Tags:
Epic Games,
GDC,
China,
Canada,
BioWare,
David Perry
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CMP Technology, the organizers behind GDC China, has unveiled a few more details about the upcoming developers conference. The event is set to take place in Shanghai this August and will focus on topics such as online gaming, outsourcing, recruitment and mobile gaming. A short list of speakers who have already signed up for GDC China include the following:
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Posted Mar 02, 2007 at 04:10PM by Chris L.
Listed in:
Opinions & Analysis,
Racing
Tags:
David Perry
Page 1
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Oh for Pete's flying sake...BBC reports on a little thousand-man survey conducted by British driving school BSM that shows what they, BSM, claim is an "indisputable link" between playing driving games and then driving faster and harder. (We've been here before, haven't we?) Here are the results from the BSM survey which prompted that "indisputable" comment:
Of course, the BBC said that Perry is currently working on a driving game (hmm... guess it's not the "Top Secret Project" then). But you know what? We'll just go back to what we said a while back, and agree with Perry: if you can't amp down, don't rev up (yeah, it used to say "gas up", but "rev up" is more relevant). You'd be surprised how many of the best racers in gaming and real-life can be ice-cold analytical behind the wheel - they have to be to maintain their edge. And one more thing: indeed, gaming can help improve reflexes, and (if designed well) even introduce the uninitiated to some of the basics concepts of driving. Still, driving games are no substitute for driver's ed. |
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Soft launches and extended beta programs seem to be all the rage, what with
Famous for creating beloved videogame software like 

Oh for Pete's flying sake...