Posted Oct 23, 2009 at 08:56PM by Ryan F.
Listed in:
News,
Videos,
Dragon Age,
RPG
Tags:
Microsoft,
Infinity Ward,
DirectX,
broadband,
Windows XP,
nVidia
Ó
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Posted Aug 03, 2009 at 10:36PM by Mabie A.
Listed in:
News,
Alan Wake
Tags:
Microsoft,
DirectX
Ó
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A lot of people were surprised when Microsoft announced a couple of weeks back that they have decided to "indefinitely" shelf the PC version for Alan Wake. If you thought avid fans are just going to take this sitting down, you're wrong. They have now gone online, armed with their pitchforks signatures to petition Microsoft to reconsider their decision. |
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Posted Jul 06, 2009 at 10:00PM by Mabie A.
Listed in:
News,
Screenshots,
Racing,
Colin McRae: DirT2
Tags:
Codemasters,
DirectX
Ó
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With the arrival of DirectX 11 expected to happen this second half of
2009, Codemasters is jumping on this opportunity to make the most out
of this new technology and its performance enhancing features for the PC version of its racing title, DiRT 2. In other words, the game will be delayed. |
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Posted Jul 01, 2009 at 01:18PM by Karl B.
Listed in:
News,
FPS,
Wolfenstein
Tags:
Microsoft,
DirectX,
Wolfenstein,
nVidia,
id Software,
Raven Software
Ó
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Posted May 17, 2009 at 11:41PM by Karl B.
Listed in:
News,
Screenshots,
FPS,
S.T.A.L.K.E.R.: Call of Pripyat
Tags:
ATI,
AMD,
Intel,
DirectX,
nVidia,
GSC Game World
Ó
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Posted May 15, 2009 at 05:33PM by Mabie A.
Listed in:
News,
Fighting,
Street Fighter IV
Tags:
Capcom,
ATI,
Intel,
DirectX,
nVidia,
Gamepad
Ó
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Wanna prep up your PC for the arrival of Street Fighter IV? This post is for you, then, as Capcom released the minimum and recommended specs for the game. See if you meet the requirements after the jump. |
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Posted May 01, 2009 at 09:20PM by Mabie A.
Listed in:
News
Tags:
Capcom,
DirectX,
nVidia
Ó
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They coined it the "triple threat of gaming excellence". We'd have to
agree. Starting this July, PC gamers will get the treat of their lives
from Capcom, with the launch of three great titles: Bionic Commando (Xbox 360 and PS3), Street Fighter IV (PS3, Xbox 360), and Resident Evil 5 (Xbox 360 and PS3 ). All optimized, all with new PC-specific features. |
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Posted Aug 15, 2008 at 08:20PM by Ceasar S.
Listed in:
News,
Hardware
Tags:
Microsoft,
GPU,
DirectX,
Windows Vista,
HDR
Ó
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DirectX 11 - the one sure thing you'll want as soon as Windows Seven ships to shelves a few years from now. Revealed back in Gamefest 2008, DirectX 11 turned heads with its venture into multithreaded computing territory and support for using shader processors as additional processing power. Today, however, Microsoft's Kevin Gee detailed what the software engineers at Redmond had planned for the API, and we've compiled a summary at the full story. |
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Posted Aug 04, 2008 at 05:38PM by Ceasar S.
Listed in:
News,
Hardware
Tags:
Intel,
DirectX,
prototype,
nVidia,
SDK,
OpenGL
Ó
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And the technology wars begin. Just when you thought NVIDIA had the last say in the verbal bout of "who's processing power gargles nuts now?" Intel decided that it was time to take the graphics game to a higher level. Today, we're introduced to Intel's "Larrabee" - a much rumored CPU concept prototype designed to carry some form of graphics processing as well. Suddenly itching for more? Full story now, pardner. |
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Posted Jul 31, 2008 at 10:10PM by Ceasar S.
Listed in:
News
Tags:
Microsoft,
DirectX,
Windows Vista
Page 1
Ó
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Yes, we do say, and it's backed by Microsoft's own words. Hot in the higher layers of IT smack talk is the recent bomb that the army of programmers in Redmond already have planned an operating system platform - an offshoot of the Singularity project, mind you. Can't keep up with the specifics? We'll prime you on all things techy, and what Microsoft envisions as their first OS to signal the beginning of a "cloud computing" future. |
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