Posted May 04, 2008 at 10:48AM by Glen D. Listed in: Interviews, Videos, Survival and Horror, Dead Space Tags: EA Redwood Shores
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EA logo - Image 1Are game story lines the equivalent of the "pizza boy meets bored housewife" routine in old-school adult entertainment? EA Redwood Shores doesn't think so, and they want to change that notion by building off a rich back story to create an immersive experience in Dead Space (Xbox 360, PlayStation 3, PC). Watch the video in the full article and know exactly what they mean.

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Posted Apr 23, 2008 at 06:42PM by Ceasar S. Listed in: Previews, Action, Survival and Horror, Dead Space Tags: Electronic Arts, EA Redwood Shores
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Dead Space art director talks design concepts for The Rig - Image 1Suits - the last thing you'd really want to talk about after a myriad of first person shooters sported combat gear from black and shiny to green and battle-worn. But for Electronic Arts' Dead Space, the topic is unavoidable. The game's protagonist is blessed with a more than just a single coverall to strut around in, and art director Ian Milham discussed some points of their conception in a yet unreleased developer blog entry. Check out what he has to say at the full story.

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Posted Apr 20, 2008 at 08:57AM by Glen D. Listed in: News, Survival and Horror, Dead Space Tags: EA Redwood Shores
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EA logo - Image 1If you're the type who turns to video games for thrills and chills, EA Redwood Shores' Dead Space is probably already in your radar. A new post on the game's official blog has been put up by senior producer Chuck Beaver, and he says all is going according to plan. See what's been up behind the scenes so far when you read the full article after the jump.

Thanks to sefr for the tip!

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Posted Apr 04, 2007 at 05:56PM by Ceasar S. Listed in: Off Topic Tags: Electronic Arts, Nintendo, Canada, EA Redwood Shores
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Develop100 - ranking the top 100 developers in the world by revenue - Image 1 


The Canuck Electronic Arts development studio is named the world's most successful game studio by Develop 100, a listing of the most profitable studios for the UK market. While the list currently represents the standing for revenues brought in after 2006, it does raise expectations for the top 100 dev studios to perform even better this year. The top 10 developers for 2006 are:
  1. EA Canada (Canada)
  2. Nintendo (Japan)
  3. Konami Corporation (Japan)
  4. Maxis (U.S.)
  5. Traveller's Tales (UK)
  6. Rockstar Leeds (UK)
  7. Ubisoft France (France)
  8. Yuke's (Japan)
  9. EA Redwood Shores (U.S.)
  10. Ubisoft Montreal (Canada)
Worthy of note is that Nintendo's sole development studio in Japan holds the number two spot in the list, proving their ability to provide great first-party titles to their console, despite being the only development studio for the Japanese games giant. Blizzard Entertainment, notably, ranks number 66 for the UK, probably not a stellar number for Blizzard's cash cow World of Warcraft.

Three of the ten spots are held by Japan-based dev companies, with Nintendo reinforced by Konami and Yuke's, counting Japan as the most predominant performers in game development in 2006 - accounting for UK tastes, of course. A three-way tie is held at second place by the U.S., Canada and the UK, while France squeezes in at the third.

How is this year going to turn out? Well, with Ubisoft Montreal's bid to be the biggest development studio in the world, there's a high expectation that Ubisoft's Canadian studio may climb up the rank. Electronic Arts is not one to back out from a good challenge, so as long as Electronic Arts keeps its multiplatform gig going, it definitely won't disappoint their revenue.

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