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Electronic Arts has complied with the Federal Trade Commission's requirements and has submitted necessary information to allow the government probe against possible antitrust law violations. The company has also promised to take no actions in its takeover quest of rival Take-Two until late August, ensuring that the competition is safe for now. Full details after the jump. |
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Take-Two Interactive, publisher of the record-breaking Grand Theft Auto 4 (Xbox 360, PlayStation 3), has agreed to comply to the Federal Trade Commission's wishes and will send information about its supposed deal with giant Electronic Arts. This means that the commission will now start assessing the US$ 2 billion deal to safeguard against potential antitrust law violations. More in the full article. |
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Another roadblock has appeared in the FTC's ongoing probe into EA's hostile takeover bid for Take-Two Interactive. Take-Two has declined to comply with a subpoena and civil investigative demand from the FTC, saying that the new requests are too broad and costly. More in the full article. |
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Electronic Arts has announced that it will not buy Take-Two just yet. The company has made an agreement with the Federal Trade Commission that it will wait until the FTC finishes its probe into the takeover proposal. More in the full article. |
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It seems like Electronic Arts still hasn't given up its hopes of acquiring Take-Two Interactive. It was reported that EA recently submitted a second information request to the Federal Trade Commission about its proposed acquisition of the company behind the Grand Theft Auto franchise. For more details regarding this, check out our full article after the jump. |
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Well, it looks like the Hot Coffee scandal is slowly coming to a close. Aside from FTC deciding not to impose fines on Rockstar Games and Take-Two Interactive, Take Two finally drafted a proposed settlement to the class action litigation on the Hot Coffee controversy in Rockstar North's Grand Theft Auto: San Andreas
(for the PC, PS2, Xbox). The settlements involve game disc exchanges
and even cash refunds to be given to gamers who bought the title. Read on to check out the details on how to qualify for the settlement benefits! |
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The last time we updated you on Jack Thompson's latest exploits to keep violent games out of children's hands, we told you about the lawyer from Florida allegedly posting a comment on the GamePolitics website, stating that he'll be going after Take-Two once more in response of the critically-acclaimed FPS for the Xbox 360 and PC, Bioshock. Now, it seems that he's taken action indeed, in the form of a written complaint to the Federal Trade Commission (FTC) about the game's ads, televised during WWE Smackdown. His letter, verbatim and snipped for brevity: Take-Two… is aggressively marketing its newest Mature-rated video game to kids under 17 years of age… On this Friday’s night’s 8 pm Eastern time airing of WWE’s wrestling program “Smackdown,” there were repeated ads for Take-Two/Rockstar Game’s Mature-rated, incredibly violent BioShock… A check of the demographics of the audience of that program reveals that teens under 17 years of age watch that program in huge numbers… Remarkably, the video game industry is running ads for games like BioShock on teen-intensive television programs while at the same time its industry-captured “watchdog,” the ESRB, is running a self-congratulatory ad campaign to assure parents that the video game ratings system is working and that the industry can be trusted not to target their kids with these Mature-rated games. It is all a lie, as the BioShock ads prove. This rampant fraudulent trade practice is precisely what “Big Tobacco” did with its “Joe Camel” and other teen-targeting ads, while at the same time lying to Congress that it was not marketing its adult product to kids. Comparing a game rated Mature to an addictive and life-threatening substance? Certainly strong words coming from Mr. Jack Thompson. Although it's true that some children under 17 do get to watch WWE Smackdown, it is to note that pro-wrestling shows are also more violent, with risky and life-threatening wrestling moves and bloodletting. And let's not forget the edgier, sexually-themed angles that WWE has taken in the past, of course. With these, doesn't Bioshock fit into the major demographic that WWE itself is aiming for? In any case, Mr. Jack Thompson has made his move. What will Take-Two's be? Only time will tell. Let us know what you think about this recent development by your comments. |
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A nation-wide research headed by the Entertainment Software Rating
Board (ESRB) noted that parents are becoming more restrictive when it
comes to game selection. In fact, the report showed that 60% of parents
with children under 18 do not allow their children to play M (Mature)
rated games. |
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As President of the ESRB, Patricia Vance said in an official statement that the ESRB appreciates that the Federal Trade Commission "recognizes the effectiveness of ESRB's self-regulatory activities." The report recently submitted by the FTC to Congress described in detail the marketing practices and compliance with retail regulations. She had this to say:We’re pleased that today’s Federal Trade Commission (FTC) report affirms what other consumer research has previously shown to be true, namely that the overwhelming majority of parents are aware of the ratings, understand what they mean, agree with them, find them helpful and are actively using them to choose appropriate video games for their children. Vance responded further, saying, "The report also details the significant improvement among retailers in enforcing their store policies with respect to the sale of M-rated games, which we support and applaud." The report reflected that the amount of M-rated games sold to gamers 17 and below were reduced, due to point-of-sale policing. While the report did praise the game industry for having successfully reinstated a stricter compliance with the ratings system, the report did point out other areas where the industry could improve its content regulation, including online policing of content and broadening ratings coverage to mobile games. Vance answered that call, stating that the ESRB will do their best to inform parents of the content ratings and how they can effectively be used to judge game content, in order for them to make more informed decisions on part of the game selection process. |
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While HR1531, better known as the Video Game Decency Act, is still going through review in Congress, Michigan Congressman Fred Upton declared that the bill was a way for the legislative body to restore parental faith on the ratings system currently used on games. As the bill's sponsor, he explained that the bill was being reviewed to prevent developers and publishers from withholding questionable content from the ESRB. The bill is supposed to introduce a form of discipline for the game industry from bending around the rating system that parents have been unwilling to trust since the 2005 Hot Coffee scandal. But what about the game industry's freedom? Rights activists and gamers alike were quick to question the motives of the bill - which is having to police even the game development process and the content that eventually get shipped to retail stores. Upton reassured the public that the bill was "written under the strict guidelines of the Constitution." That aside, Upton believes that the FTC should be empowered with the ability to punish game developers and publishers who sneak age-inappropriate content past the ratings system. However, he seems to be partial to the Rockstar Games' claim of "it was the HaXorZ, we tell you!" In fact, he mentioned: It is unfortunate that a few bad players have tarnished the integrity of the ratings system. The Federal Trade Commission currently does not have the tools necessary to pursue game makers who maliciously deceive consumers - this legislation will change that, and parents will be able to have faith in the ratings system once again. |
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