5 Jumps
Warcraft 3 patch 1.22a goes live
Posted Jun 25, 2008 at 09:06PM by Glen D.
Listed in:
News,
FPS,
Bioshock
Tags:
GDC,
Irrational Games,
Rapture
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Speaking at the GDC in Paris, BioShock (PS3, Xbox 360, PC) lead programmer Chris Kline said that the game should gave failed from the get-go. This caught many attendees by surprise because BioShock was one of last year's most decorated titles. Why did Kline say this? Find out in the full article up ahead. |
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Posted Jun 24, 2008 at 01:48PM by Victor B.
Listed in:
News,
FPS,
Battlefield Heroes
Tags:
Electronic Arts,
GDC,
Neowiz
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Posted Apr 10, 2008 at 01:27PM by Enrico S.
Listed in:
Interviews,
Adventure,
Sam & Max
Tags:
GDC,
Telltale,
Episodic Content
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Telltale's Sam & Max series of episodic content has been getting a lot of attention lately. If you've ever wondered what made the game's episodic marketing model pretty successful, head on over to the full article where Telltale's CEO Dan Connors spoke about just that. |
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Posted Apr 03, 2008 at 01:13AM by Ryan A.
Listed in:
News,
Events
Tags:
GDC,
Howard Marks,
Jamil Moledina,
Harmonix,
Chris Foster
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As we all know, events such as the Game Developers Conference are vital to improving the state of the video game in general. With that in mind, you may want to take a peek at the speakers featured by the Parisian GDC organizers. The event is scheduled to take place this June. More details after the jump! |
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Posted Mar 10, 2008 at 12:04AM by Abraham A.
Listed in:
News,
Interviews,
Action,
Adventure,
FPS,
Mirror's Edge
Tags:
Electronic Arts,
parkour,
GDC,
Digital Illusions
Ó
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Mirror's Edge could very well be an Halo 3-Assassin's Creed mash-up with its first-person parkour gameplay. However, this same innovation lends itself to concerns on motion sickness for gamers. Read more on the explanation of Electronic Arts' Digital Illusions CE (DICE) studio about this head-spinning issue as well as the lack of greenery. |
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Posted Feb 28, 2008 at 05:24AM by David T.
Listed in:
News,
Events
Tags:
GDC,
ESA,
Jamil Moledina,
Joseph Olin
Ó
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People have this need to belong; no one wants to feel left out. How would you feel if you weren't allowed to attend a big gaming event because you're not a member of the press? Unfortunately, that may just be the case next year with the GDC, DICE and E3. More "exclusive" news after the jump. |
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Posted Feb 26, 2008 at 01:15AM by Jay P.
Listed in:
Interviews
Tags:
Unreal Engine,
Square Enix,
GDC
Ó
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It's only recently that they began to standardize their technology, from the White Engine to the Crystal Tools. In this interview of Taku Murata, he talked about the philosophy behind Crystal Tools. Find out more after the jump! |
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Posted Feb 24, 2008 at 10:07AM by Glen D.
Listed in:
Interviews,
Videos,
Action,
Prototype
Tags:
Microsoft,
Sierra Entertainment,
Sony,
GDC,
New York
Ó
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Posted Feb 24, 2008 at 05:09AM by Jay P.
Listed in:
News
Tags:
GDC,
Stormfront Studios,
Don Daglow
Ó
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He noted that movie-game audiences are able to understand and have emotional commitment to these things. Find out more of what he said in the full article. |
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Posted Feb 24, 2008 at 01:10AM by Jay P.
Listed in:
Interviews,
FPS,
Left 4 Dead
Tags:
Sony,
GDC,
Valve Corporation,
Doug Lombardi
Page 1
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Furthermore, he added that if they wanted to make in-house games, they would definitely try for Nintendo's Wii. Find out more after the jump! |
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