Posted Jun 12, 2008 at 01:38AM by Tim Y. Listed in: News Tags: PS2, Command & Conquer, Los Angeles, Crysis, XSEED Games, LittleBigPlanet
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E3 update: List of currently confirmed games for event - Image 1Wondering which games will be making their appearance over at this July's E3 event? We've picked up a list of the titles that have been currently confirmed to be arriving, with more expected to be announced in the near future. You can view the currently list over in the full  article.

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Posted Apr 15, 2008 at 11:43AM by Charles D. Listed in: News, Action Tags: Capcom, ESRB, LittleBigPlanet, Benn Judd, PEGI
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Logo of Capcom's Bionic Commando - Image 1Here's another idea which is nearly as absurd as the possibility of giving LittleBigPlanet an M rating: Capcom's remake of its classic 2D action side-scroller will be given its own adult-exclusive rating according to several video game rating organizations. To find out more about this rather unexpected development regarding Bionic Commando Rearmed, read all about it in our full article after the jump.

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Posted Mar 11, 2008 at 10:07PM by Sally B. Listed in: News, Racing, Race Driver: GRID Tags: Codemasters, UK, LittleBigPlanet
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Race Driver: Grid - Image 1LittleBigPlanet. LEGO Indiana Jones (PS3, PSP, Wii, DS, Xbox 360, PC). Ghostbusters. What do those games have in common with Codemasters' Race Driver: GRID (Xbox 360, PS3, Nintendo DS, and PC)? That's right, the above games - including GRID - will have playable demos in Play.com in Wembley Stadium. Read more about it in the full article!

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Posted May 16, 2007 at 06:29PM by Ceasar S. Listed in: Opinions & Analysis Tags: Sony, Canada, Xbox Live Arcade, Counter-Strike, LittleBigPlanet, New Jersey
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"I choose you Homebrew!" Valve's marketing director said. Okay, not really, but Doug Lombardi did point out that the next-gen game console should embrace user-created content. Because the viewpoint of the world's marketing experts say that games on any platform would primarily be online, Sony, Microsoft and Nintendo might want to open up their doors to content from users.

Will Wright's Spore for the PC (and some consoles) encourages user-created content - Image 1 


"I would argue that it's the biggest component those guys have to get over if they want online to matter," said the PC gaming platform advocate. The PC already has adapted to accommodate the creativity from average users. Valve's own Half Life and Team Fortress Classic were very good multiplayer games.

But when a college student from Canada and a high school student from New Jersey got hold of Valve's code, they created Counter-Strike which simply kicked the life out of Half-Life and Team Fortress formerly on top of the multiplayer game list. Lombardi sees that the PC has the ability to outlast the PlayStation 3 and the Xbox 360, because it allows user-created content.

"The PC has that great advantage; has had that great advantage, and it comes from multiplayer and modding starting in the early '90s and [online] multiplayer only showing up on consoles in 2000 or 2001," said Lombardi. He noted that it has had more that a decade's worth of advancement that the restrictive next-gen consoles have to catch up with.

Games that originate on the PC with level editing tools are often repackaged without the customizability on consoles. Xbox Live Arcade's Eets was cited as an example. Valve even admits that a console port of Portal will probably also reflect the same restrictions.

But Sony is slowly getting there with Media Molecule's LittleBigPlanet, though it still comes with a certain limitations. "I would love to see [user-created content capability] happen, but I think the platform holders are always going to need certification, which means it's usually going to have to be a commercial thing," Lombardi concluded.

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