Posted May 05, 2009 at 09:23PM by Mabie A. Listed in: News, Casual, Spore Tags: Electronic Arts, nVidia, Maxis, Lucy Bradshaw
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Spore - Image 1Here's another million-mark breaker. Spore of Electronic Arts has broken through the big 100M creatures creation marker, with over 30 million Spore creatures uploaded to Sporepedia. And according to the press release, "that's more than 19 times the number of known species on Earth." There's also something for you if you're the creator of the lucky 100 millionth creation.

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Posted Aug 15, 2008 at 05:15PM by Ceasar S. Listed in: Interviews, Simulation, Strategy, Spore Tags: DRM, Digital Rights Management, BioWare, Maxis, Lucy Bradshaw
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Spore: Galactic Edition - Image 1In light of the EA Maxis' Spore going gold, concern once again has hit the PC gaming segment over the definite inclusion of digital rights management (DRM) software with each copy. Many have argued over the integration of SecuROM on executables of The Sims 2 and its expansions, and now that Spore producer Lucy Bradshaw has confirmed Spore will be succeeded by at least one expansion, there's a whole lot of bickering to come for PC gamers. More details at the full story.

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Posted Aug 15, 2008 at 01:01AM by Charles D. Listed in: News, Simulation, Spore Tags: North America, iPhone, Will Wright, Maxis, Lucy Bradshaw
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Logo of Maxis' Spore - Image 1After all the delays and the setbacks, publisher Electronic Arts has finally raised the green flag on its upcoming life simulation game, Spore (PC, Nintendo Wii, DS, Mac, and Mobile), and is ready to ship the much awaited title by next month. The company earlier announced that Spore has finally gone gold is now currently in the manufacturing process. Check out further statements issued by EA after the jump.

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Posted Jun 20, 2008 at 09:42PM by Sally B. Listed in: News, Simulation, Spore Tags: Electronic Arts, Free Trial, Lucy Bradshaw
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Spore Electronic Arts - Image 1In an impressive turnout, the Spore (PC, Nintendo Wii, DS, Mac, and Mobile) Creature Creator for the PC platform has churned out about 250,000 creatures in a single day - that's how much the users loved Electronic Arts' most-anticipated game. This is despite the fact that Electronic Arts had to wield the banhammer on those who got a little bit too enthusiastic about being able to create a creature out of their own imagination. More details in the full article.

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