1 Jumps
Borderlands PC patch released
Posted Sep 23, 2009 at 01:11AM by Mabie A.
Listed in:
News,
Wolfenstein
Tags:
Blizzard,
Germany,
Activision,
Wolfenstein,
Raven Software,
Activision Blizzard
Ó
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Wolfenstein (PC, PS3, and Xbox 360)
is not welcome in Germany. Because of the presence of the Nazi symbol,
the game has been consequently denied in the said country. In case you
weren't aware, the Swastika and other Nazi-related symbols are
forbidden from within games in the country. |
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Posted Sep 10, 2009 at 10:09PM by Mabie A.
Listed in:
News,
Wolfenstein
Tags:
Wolfenstein,
NFL,
Raven Software,
NPD
Ó
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Raven Software was on a mission, particularly for the month of August. The mission: to get Wolfenstein ( PC, PS3, and Xbox 360) to beat Madden NFL 10 sales for that month, and if they succeed, designer Manveer Heir would reimburse everyone who kept their receipt, proving that they indeed bought the game before the end of the said month. |
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Posted Aug 16, 2009 at 05:48PM by Glenn M.
Listed in:
On Shelves This Week
Tags:
THQ,
Wiimote,
Sudoku,
ESRB,
Wolfenstein,
Raven Software
Ó
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Posted Jul 14, 2009 at 02:56PM by Karl B.
Listed in:
News,
FPS,
Wolfenstein
Tags:
Activision,
Wolfenstein,
id Software,
Raven Software,
QuakeCon
Ó
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Posted Jul 09, 2009 at 05:56PM by Mabie A.
Listed in:
News,
Singularity
Tags:
Activision,
Infinity Ward,
Wolfenstein,
Raven Software
Ó
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Modern Warfare 2 is so hot
apparently even Activision's got its hands full handling the promotion
for the game. But we all know that already. What you don't know yet is
that this article won't be about Modern Warfare 2 (Xbox 360, PS3, and PC). It's about Singularity, the all-new-time-shifting action title from creators of Wolfenstein and Marvel Ultimate Alliance, Raven Software. |
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Posted Jul 01, 2009 at 01:18PM by Karl B.
Listed in:
News,
FPS,
Wolfenstein
Tags:
Microsoft,
DirectX,
Wolfenstein,
nVidia,
id Software,
Raven Software
Ó
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Posted May 30, 2009 at 11:13AM by Karl B.
Listed in:
News,
FPS,
Wolfenstein
Tags:
Activision,
Wolfenstein,
id Software,
Raven Software,
PlayStation Store
Ó
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Posted Oct 12, 2007 at 11:08PM by Ceasar S.
Listed in:
Featured Articles,
Previews,
Action,
FPS,
Survival and Horror,
Shadowgrounds: Survivor
Tags:
Ageia,
PhysX,
Raven Software,
Frozenbyte,
Meridian4
Ó
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Let's face it: Shadowgrounds was one of few titles to draw in hardcore gamers back into top-down shooting action. It was arguably considered a smash hit in the PC gaming underground (the heart of it being Germany), and so when Frozenbyte announced the series' new sequel, Shadowgrounds: Survivor, it was expected to be nothing less than amazing. Shadowgrounds was the only game to combine classic, alternative shooter action from the iconic Take No Prisoners from Raven Software, while sinking in the plot void that Sierra's Alien vs. Predator series was supposed to fill. The game's first story took gamers through an action-packed, alien-thriller ride across the human colonies of Ganymede in the shoes of Wesley Tyler, a former member of the IGTO security force. Developed by Frozenbyte and initially published by Reef Entertainment, Shadowgrounds touted insanely breath-taking graphics for an independently-developed game. It was accompanied by an adrenaline pumping soundtrack from the Finnish tracker demoscene, which soon also characterized what the Shadowgrounds experience truly was. And when Meridian4 finally picked up the game to distribute to other territories in Europe and to North America, it was received with mixed results. Shadowgrounds: Survivor would probably be Frozenbyte's attempt to correct that confusion and establish the game as a successful independently-developed franchise. Late last year, Finnish developer Frozenbyte clued fans in on a new installment to the original game and promised that it would make landfall by 2007. It looks like the developers are making good on their word, because recent developments to the game were unveiled in the later half of 2007 and were reinforced with talk of gameplay improvements and additions. And as if to underline the game's steady progress, Meridian4 gave QJ.NET the opportunity to preview Shadowgrounds: Survivors. We're not sure how nice we've been to deserve an early Christmas gift from Santa, but we were more than excited to unwrap our tasty present! We've spent hours on end blasting the Ganymede menace back to the primordial pool they crawled out of, but we couldn't get enough of that even in four-player coop mode, and we wanted more. So much more. And we definitely got more. Check out the full preview at the full article! |
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Posted Oct 04, 2007 at 04:33PM by Ryan C.
Listed in:
Videos,
FPS,
Soldier of Fortune: Pay Back
Tags:
Activision,
Raven Software
Ó
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It's been a while since we last heard anything from Activision's Soldier of Fortune: Pay Back(PC, PS3, Xbox 360). Now, it seems that the sequel to one of the more exciting FPS games of the last generation is coming together pretty well, as seen in this first ever gameplay video of Soldier of Fortune: Pay Back.
This time around, things are considerably smoother and brighter, and the FPS action definitely more solid. The explosions come out quick and fast, and there's definitely a lot of blood. Here's hoping, then, that it comes with the same Soldier of Fortune flavor that sets it apart from the other FPS games this generation - despite the fact that it's not Raven Software doing the developing. Embed's below, you know what to do. Enjoy! |
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Posted Jun 27, 2007 at 09:39PM by Tim Y.
Listed in:
News,
FPS,
Soldier of Fortune: Pay Back
Tags:
Activision,
GameStop,
EBGames,
Raven Software
Page 1
Ó
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Details are still pretty sketchy, but it looks like Activision's Value division is making plans to release a new Soldier of Fortune FPS game for the PC, PlayStation 3, and Xbox 360. Different this time around will be the choice of studio - Activision has chosen Cauldron (History Channel: Civil War) to be the game's developer in place of Raven Software, the devs who were behind Pay Back's predecessor, Soldier of Fortune II: Double Helix.That much on game details we know, aside from a posting over at EBGames and GameStop which dates SoF: Pay Back's multi-platform release for November. SoF: Double Helix, for the guys new to the franchise, is a tactical FPS originally released for Windows PCs and the Xbox console back in 2002. The game was based on other popular FPS' of the time such as Counter-Strike and Tom Clancy's Rainbow Six, and ran under a Quake III engine. Stay tuned in case we receive word on updates for this new title under works. |
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