Posted May 05, 2008 at 02:08PM by Abraham A.
Listed in:
News,
Neverwinter Nights 2
Tags:
Electronic Arts,
Steven Spielberg,
ESRB,
Hollywood,
SNK,
Nintendo of America
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Posted Dec 30, 2007 at 12:25AM by Charles D.
Listed in:
Interviews,
Action,
FPS,
Brothers in Arms: Hell's Highway,
Borderlands
Tags:
Wiimote,
Steven Spielberg,
Dreamcast,
Gearbox Software,
Nunchuk
Ó
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Check out what else Randy Pitchford had to say after the jump! |
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Posted Dec 11, 2007 at 06:55PM by Ira Z.
Listed in:
News,
Bioshock
Tags:
Steven Spielberg,
GDC,
prototypes,
Lionhead Studios,
Ken Levine,
Peter Molyneux
Ó
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Posted Jul 13, 2007 at 03:26AM by Victor B.
Listed in:
News
Tags:
Blizzard,
Ubisoft,
Nintendo,
Steven Spielberg,
Take-Two Interactive
Ó
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Day
2 of the E3 Media and Business Summit seemed to be a more subdued
affair compared to the events of the first day. As you guys will notice
below in our daily recap, many of the news tidbits we covered for the
day had more to do with the release of new assets for already announced
games, along with a trickle of new information, screens and/or video
for the newly announced games, such as Nintendo's Wii Fit fitness training program.For some rather important news, you'll be able to find details on Ubisoft and Take-Two Interactive's E3 2007 briefing details, as well as look at more of the redesigned PSP in all of its slim glory. For our E3 first-look articles, you'll be able to take a gander at the first screens and info regarding Steven Spielberg's Project PQRS, as well as an exciting new dungeon addition to Blizzard's World of Warcraft: Zul'Aman. We also have tons of new screenshots and videos for everything from God of War: Chains of Olympus to Soul Calibur 4, so check our links below to savor more gaming goodness. We're hard at work updating the site with more info so you don't miss a thing. While you wait for the latest 24/7 coverage of E3 2007, feel free to check our current coverage of day 2 of the summit, as well as our roundup of day 1. Enjoy! Breaking News: More images, comparison pics of the redesigned PSP Take-Two E3 2007 Briefing details Ubisoft E3 2007 Conference details All the latest updates after the jump! |
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Posted Feb 09, 2007 at 10:39PM by Ceasar S.
Listed in:
News,
Interviews,
Command & Conquer 3: Tiberium Wars
Tags:
Electronic Arts,
Steven Spielberg,
Los Angeles,
Mike Verdu,
EALA
Page 1
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Electronic Arts Los Angeles gives more details to the new things being brought out by this installment to the C&C series, through an interview by FiringSquad. They were able to get hold of EALA VP Mike Verdu and Xbox 360 version senior producer Michael Glosecki to serve out what's latest in the game's developments. First and foremost, Command & Conquer 3: Tiberium Wars was supposed to be another Red Alert installment - or at least that's what was originally planned. The decision to go back to the original Tiberium universe was basically a no-brainer: they were very fond of the first C&C universe created. They have three generations of C&C fans working on the game, so it is bound to be a fan-filled production (get it? fan-filled? no? well anyway...). So the game goes back to its roots, announcing the return of our favorite bald-headed megalomaniac Kane to renew the conflict between the Global Defense Initiative and the Brotherhood of Nod. This time around, the war revolves around either controlling Tiberium or destroying it. The game itself will also include an alien race, and this is where the real fun begins. The aliens are called the Scrin, and they invade Earth in the middle of the 38-mission single player story. This introduces us to a whole new concept to a Cinderella story: at first the alien units are pretty weak, but when upgraded (with a fairy god mother, you know the drift), they are the most powerful in the game. With tripod walkers with three individual beam turrets (err...Steven Spielberg might have a fit), carriers with fighters (okay, now Blizzard will have a fit) and a mothership for a superweapon (don't worry, Will Smith will take care of it), the Scrin will undoubtedly enter a whole new twist to the story, and EALA promises it will present a "tremendous third act reversal" for the story. |
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Day
2 of the E3 Media and Business Summit seemed to be a more subdued
affair compared to the events of the first day. As you guys will notice
below in our daily recap, many of the news tidbits we covered for the
day had more to do with the release of new assets for already announced
games, along with a trickle of new information, screens and/or video
for the newly announced games, such as 