Posted May 17, 2009 at 11:41PM by Karl B.
Listed in:
News,
Screenshots,
FPS,
S.T.A.L.K.E.R.: Call of Pripyat
Tags:
ATI,
AMD,
Intel,
DirectX,
nVidia,
GSC Game World
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Posted Apr 29, 2009 at 07:15AM by Glenn M.
Listed in:
News,
Batman: Arkham Asylum
Tags:
AMD,
GPU,
nVidia,
Batman,
dual core,
Crysis
Ó
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The system requirements for the PC version of Batman: Arkham Asylum (PS3, Xbox 360, PC) just came in, so if you're looking to play this one on your beloved PC, be sure to check the list out. It's nowhere near as demanding as say, Crysis, but if your PC has weathered the years, then maybe it's time for a little upgrade. Do you have what it takes? Literally. |
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Posted Aug 22, 2008 at 06:52PM by Chris Coker
Listed in:
News,
Mercenaries 2: World in Flames
Tags:
ATI,
AMD,
GPU,
Windows XP,
nVidia,
Supercomputer
Ó
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It seems to have been in development forever doesn't it? The long wait for Mercenaries 2: World in Flames finally seems to be coming to an end though, we've got the minimum and recommended specs right here. Will you need a supercomputer to run it? Will the 8800GT remain triumphant? The suspense is killing me!Click on for decency's sake! |
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Posted Aug 18, 2008 at 12:28AM by Chris Coker
Listed in:
News,
Call of Duty 5
Tags:
ATI,
AMD,
Intel,
GIGABYTE,
nVidia
Ó
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Call of Duty 4: Modern Warfare ran pretty darn well on just about everything and World at War is built on the same engine, so these decidedly reasonable minimum requirements come as no surprise. Of course if you want to to play the game at a cornea melting 2560 x 1600, you might have to get one of these bad boys. So, do you make the grade? |
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Posted Aug 12, 2008 at 04:54PM by Ceasar S.
Listed in:
News,
Hardware
Tags:
ATI,
AMD,
GPU,
PCIe,
Video Cards
Ó
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In a string of luck, AMD's best graphics solution for this season comes a good three weeks before Spore and Crysis Warhead has a chance to whisper, "Peek-a-boo!" You can bet that every brand out there who's been sticking with ATI video cards has a special kit for you bleeding edge techies, but just how much moolah are we going to shell out for a Radeon HD 4870 X2? Learn more at the full story. |
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Posted Aug 06, 2008 at 05:27PM by Ceasar S.
Listed in:
News,
Hardware
Tags:
Epic Games,
ATI,
AMD,
HDR,
Mark Rein
Ó
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AMD isn't done serving the little market they managed to carve out of an idea brought about by Epic Games' Mark Rein. While folks new to the scene are probably still getting down and dirty with their AMD 780-based boards, the Germany-based company decided it was time to hike the bar a bit higher with the 790GX. Details come at you at the full story. |
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Posted Aug 04, 2008 at 10:19PM by Ceasar S.
Listed in:
News,
Hardware
Tags:
ATI,
AMD,
Intel,
GPU,
Taiwan,
nVidia
Ó
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It's like a geek's dream come true - two ladies you've always wanted for the price (and mass-energy ratio) of one. Or something like that. While Intel's really busy with Larabee, the Germany-based Advanced Micro Devices decided that they could do with their own version of CPU-GPU technology. Everyone expected this from the beginning: the unison of CPU (AMD) and the GPU (ATI) into a mesmerizing package. How it took this long to come to realization, you won't find out at the full story. Read on for more claims, instead. |
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Posted Jul 30, 2008 at 07:12PM by Ceasar S.
Listed in:
Patches,
RPG,
Mass Effect
Tags:
AMD,
Downloadable Content,
BioWare
Ó
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Okay, so this actually came about the same time that BioWare officially announced the arrival of Bring Down the Sky for Mass Effect on Windows, but I guess shock takes the better of you after learning some highly anticipated games just got pushed back. This goes out to the folks who probably got out of sync with the beat as well. It's time to update your RPG to the latest. Changes are listed at the full story. |
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Posted Jul 29, 2008 at 06:34PM by Ceasar S.
Listed in:
News,
Strategy,
Command & Conquer: Red Alert 3
Tags:
ATI,
Electronic Arts,
AMD,
Intel,
Windows XP,
nVidia
Ó
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Okay, so maybe it's just mere speculation that these specifications could - we stress could - reflect the actual system requirements needed to run the final build of Command & Conquer Red Alert 3, but Electronic Arts says we shouldn't take it as such. The developer just raised the curtains on the requirements of Red Alert 3's multiplayer Beta, which you could view at the full story. |
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Posted Jul 28, 2008 at 04:01PM by Ceasar S.
Listed in:
News
Tags:
ATI,
AMD,
Intel,
nVidia,
XNA,
NPD
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It seems to have been in development forever doesn't it? The long wait for
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