Posted Apr 29, 2009 at 07:15AM by Glenn M. Listed in: News, Batman: Arkham Asylum Tags: AMD, GPU, nVidia, Batman, dual core, Crysis
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batman: Arkham Asylum - Image 1The system requirements for the PC version of Batman: Arkham Asylum (PS3, Xbox 360, PC) just came in, so if you're looking to play this one on your beloved PC, be sure to check the list out. It's nowhere near as demanding as say, Crysis, but if your PC has weathered the years, then maybe it's time for a little upgrade. Do you have what it takes? Literally.

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Posted Aug 22, 2008 at 06:52PM by Chris Coker Listed in: News, Mercenaries 2: World in Flames Tags: ATI, AMD, GPU, Windows XP, nVidia, Supercomputer
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Mercs - Image 1It seems to have been in development forever doesn't it? The long wait for Mercenaries 2: World in Flames finally seems to be coming to an end though, we've got the minimum and recommended specs right here. Will you need a supercomputer to run it? Will the 8800GT remain triumphant? The suspense is killing me!

Click on for decency's sake!

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Posted Aug 15, 2008 at 08:20PM by Ceasar S. Listed in: News, Hardware Tags: Microsoft, GPU, DirectX, Windows Vista, HDR
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DirectX 11 - Image 1DirectX 11 - the one sure thing you'll want as soon as Windows Seven ships to shelves a few years from now. Revealed back in Gamefest 2008, DirectX 11 turned heads with its venture into multithreaded computing territory and support for using shader processors as additional processing power. Today, however, Microsoft's Kevin Gee detailed what the software engineers at Redmond had planned for the API, and we've compiled a summary at the full story.

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Posted Aug 12, 2008 at 04:54PM by Ceasar S. Listed in: News, Hardware Tags: ATI, AMD, GPU, PCIe, Video Cards
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ATI Radeon Graphics updates - Image 1In a string of luck, AMD's best graphics solution for this season comes a good three weeks before Spore and Crysis Warhead has a chance to whisper, "Peek-a-boo!" You can bet that every brand out there who's been sticking with ATI video cards has a special kit for you bleeding edge techies, but just how much moolah are we going to shell out for a Radeon HD 4870 X2? Learn more at the full story.

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Posted Aug 04, 2008 at 10:19PM by Ceasar S. Listed in: News, Hardware Tags: ATI, AMD, Intel, GPU, Taiwan, nVidia
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AMD - Image 1It's like a geek's dream come true - two ladies you've always wanted for the price (and mass-energy ratio) of one. Or something like that. While Intel's really busy with Larabee, the Germany-based Advanced Micro Devices decided that they could do with their own version of CPU-GPU technology. Everyone expected this from the beginning: the unison of CPU (AMD) and the GPU (ATI) into a mesmerizing package. How it took this long to come to realization, you won't find out at the full story. Read on for more claims, instead.

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Posted Jul 30, 2008 at 05:37PM by Ceasar S. Listed in: News, Drivers Tags: GPU, DirectX, Windows Vista, nVidia, PhysX, Crysis
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NVIDIA draws beta-fied ForceWare 177.79 Vista, XP - Image 1Sometimes possessing the bleeding edge in consumer graphics isn't enough. Having cards dancing at the knife edge is also a quest for some. Its this fact in a hardware enthusiast's life that news of the official Beta drivers from NVIDIA ring like angels' voices in their ears, and you can be sure that the first few hundred thousand downloads are the guys with rigs to boast. Learn what's cooking with NVIDIA's latest official "test" drivers at the full story.

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Posted Jul 23, 2008 at 10:44PM by Ceasar S. Listed in: News, Hardware Tags: ATI, AMD, GPU, DirectX, nVidia
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ATI Radeon Graphics updates - Image 1NVIDIA may be sticking to monolithic graphic cards, but AMD sure as hell isn't. In fact you probably were one of hundreds of thousands who guessed that after releasing the sweetly-priced Radeon HD 4870, they'd be back with twins. If you banked money on that, you'd better collect - Guru3D says they've just received the prototype of the top-of-the-line, dual-GPU RV770-spec graphics card that's tied to just one generic name: the ATI Radeon HD 4870 X2. Wipe off the drool, and get more details at the full story.

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Posted Jul 22, 2008 at 06:14PM by Ceasar S. Listed in: News Tags: Microsoft, GPU, DirectX, Windows Vista, nVidia, Chris Satchell
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XNA Gamefest 2008 - Image 1Even though the army at Redmond has just started to layer the icing on DirectX 10.1, plans to revamp Microsoft's popular application programming interface (API) to the next major level hasn't been held back. DirectX 11 appears to be Microsoft's answer to the growing use of multi-core machines, as well as NVIDIA's looming CUDA technology. Got to know more? Read more to find out how DX11 aims to leave Windows XP and Xbox 360 gamers back in the Ice Age.

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Posted Jul 14, 2008 at 10:41PM by Ceasar S. Listed in: News, Hardware Tags: ATI, AMD, Intel, GPU, nVidia, motherboards
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NVIDIA SLI to arrive on Intel - Image 1Bloomfield - or as you would probably have heard from your techy pals: the next CPUs in line for the X58 platform. Somehow, some way, NVIDIA crawled out of its shell and agreed to integrate it's patented SLI technology onto Intel's chipset. It's an alliance that people always anticipated since the merging of AMD and ATI, yet always seemed eluded reality. X48-based motherboards are still CrossFire only, so will the PC enthusiast finally receive optimum CPU performance with state-of-the-art GPU technology in X58? More at the full story.

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Posted Jul 14, 2008 at 10:33PM by Ceasar S. Listed in: News Tags: GameCube, GPU, DirectX, Framerate, emulation, Triforce
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Dolphin GameCube emulator - Image 1Whoa, hold your horses, people - we say preliminary Wii support because while there is Wii remote and emulation code integrated into the latest build of Dolphin, the GameCube emulator does not successfully play Wii games. Also note that while this update is Wii-centric and applies directly to Windows gamers, it's essentially here to call out to developers who would like to pick up the project. Learn more about it at the full story.

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