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It's not uncommon for game industry icons to express their preferences for or against something. This time around, it's American electrical engineer and entrepreneur Nolan Bushnell. Simply put, Bushnell believes that typical in-game advertising doesn't work. More on his opinion in the full article after the jump. |
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Movie firm Paramount clued in its interest in the games after expressing its excitement over the progress of the video game sector. Paramount Digital's Alex Carloss, currently the division's general manager of worldwide distribution, stated that we're bound to see more of Paramount in games. In-game ads, perhaps? Find out more at the full story. |
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Some gamers may find in-game advertisements to be nothing more than shameless plugs, while others still believe it's necessary.In the Independent Game Conference in Austin, Gordon Bellamy goes into the subject a bit more and discusses how advertising could benefit not only the company who does the advertising, but also the game itself. He also explains why Doritos can't go multiplatform. Find out why in the full article. |
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As far back as the early '90s, we've seen games that have plugged, advertised or even coerced gamers into taking a gander at their real-life sponsors, as well as the products tied-in with them. The full article awaits after the jump! |
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In-game advertisements are not really new to gamers. Game developers can basically plaster a Coca-Cola logo on a zombie's chest and players wouldn't mind. (Though that doesn't make them less annoying.) Anyway, analyst Paul Verna from eMarketer sees a bright future for in-game advertising. |
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In-game advertising company Massive Incorporated seems unfazed with the departure of its top two executives last January. Business as usual, or so they say. The company is now reporting that more than 50 premier titles for the Xbox 360 and the PC will be added to its current roster of video games. Before this announcement though, Massive Inc. was only able to sign 14 since October 2006.What does this mean to you as a gamer, you ask? Well, in-game advertising (IGA) has always involved tumultuous discussions even here in QJ. This simply means that the video games it signs will be sporting, what else, in-game ads. At least, let this be done in good taste. Massive Inc. CEO Van Arsdale promised that their company is committed to providing good service both for the global marketing partners as well as for gamers. Arsdale commented, Our focus at Massive continues to be connecting blue-chip global marketing partners with the appropriate gaming audience through our relationships with major game publishers. During the past two years, we've defined the dynamic in-game advertising business and continue to renew previous marketing partnerships as well as welcome new marketing partners and publishers to the Massive network. Massive Inc. is a wholly owned subsidiary of Microsoft. So even though a few of the titles it signs are for multi-platforms, the in-game advertisements will only appear in the PC version and in the Xbox 360 version of the video game. The company's latest projects include:
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While they don't necessarily do anything to hamper gameplay, some folks will definitely find themselves getting annoyed by the recent news of in-game ads leaving beta. CS Nation reports that the ads for Counter-Strike v1.6 are out of their trial phase and apparently in front of gamers' faces. Zips, CS Nation's reporter, notes them only in the de_dust2 and Aztec maps, but it's possible that they may have popped up in other maps. Whether or not they'll represent a new wave of gaming in Counter-Strike has yet to be seen, but it does make it easier for certain skins to hide in front of an ad, if they can pull it off. They're currently placeholder ads that show off stuff for Valve Corporation's Half-Life 2, but they do happen to be prominently placed on the maps themselves. It's expected that the maps will have real ads soon enough for a variety of products, but for now, they're a constant reminder of what's to come. |
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Well, it looks like there's no turning back now. As it turns out, Valve is starting to test out the use of in-game ads for their titles, and the first guinea pig for this experiment is none other than Counterstrike 1.6 (screenies above, both courtesy of SK Gaming). Despite the flurry of protests that the mere mention of in-game advertising tends to generate, many game companies may soon be following Valve's lead. While some fans argue that the sight of a real-world item being advertised inside a game tends to be detrimental to the whole experience, devs have noted that this form of advertising is actually beneficial for everyone in the long run. After all, it generates revenue for game-makers. Revenue equals more (and better) games. More games equals happy gamers. On top of that, there have been promises that the ads will remain discreet and out of the player's way. At the moment, Valve is displaying advertisements for Portal and the upcoming Orange and Black boxes, all of which are their own products. There have been earlier reports that Google ads may also end up invading the gaming world, and this has caused many to fear the possibility of having to encounter an in-game advertisement for Starbucks in a war-torn, World War II setting. After all, can you imagine running into an ad for McDonald's as you're crawling the trenches in games like Call of Duty or Brothers In Arms? Or perhaps one for Pedigree puppy food during an Unreal Tournament deathmatch? On the other hand, there are also those who are willing to reach a compromise between revenue generation for the game companies and immersive gaming experience for the gamers. One point of this compromise involve the conditions which specify that ads that appear in games must be carefully chosen to match the theme and setting of the game itself. Read the rest of the article after the Jump! |
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Well, it looks like Google is once again finding new ways to integrate itself into our everyday lives. And its new target? In-game advertising.According to the Wall Street Journal, Google is planning to acquire Adscape, a company which specializes in in-game advertisements. Though there has still been no official word about the matter, many are guessing that negotiations may already be happening. Meanwhile, a Google spokesperson did say this: We are always considering new ways to extend Google's advertising program to benefit our users, advertisers and publishers. In-game advertising offers one such possible extension among many others. It has also been noted by members of the industry that Google may have taken a fancy to Adscape because of its AdverPlay technology which allows "two-way communication between in-game ads and the outside world". Considering that other Google applications are already starting to make their appearances in the world of gaming, could this mean that those Google text advertisements that we usually see on webpages will soon become part of the wall graffiti in your next round of CounterStrike? |
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As much as we don't like in-game advertising, you have to admit that it's going to pop up in games a little more each year. Liking it or hating it is definitely situational, since we can laugh at the absurdity of Sam Fisher using Nivea's beauty products and get annoyed at ads for Chuckie Cheese in the middle of an epic, 22nd century FPS. We guess you'll just have to wait and see gamers' responses when they hear that Take-Two Interactive has sprung a deal for in-game ads for a little while. We got word that Take-Two and in-game advertising company Double Fusion got into a multi-title deal to sell in-game ad space in up to nine 2K and 2K Sports titles. What that might mean is that Double Fusion provides the tech for putting in ads, while they try to sell the in-game ads to the highest bidder. Either that or Double Fusion already has some specific sponsors that hired them for plugging, making this the perfect fit for their plans. For the most part, we actually don't mind so much if its a sports game. It's hard to imagine the NBA without those ads on the sidelines, and if they can keep the realism there (no Vote for Pedro in 2008 ads, for instance), then it'll just be another one of those nifty little touches that might keep the game price down. We have no idea how they'll make it a sensible addition into 2K's action titles, but we're praying 2K has more sense than other gamemakers to keep the ads contextual or, at least, unobtrusive. So long as we don't start hearing news of Hideo Kojima giving Solid Snake an in-game Viagra placement for Metal Gear Solid 4, then it's definitely not as bad as it seems. |
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