Posted Feb 22, 2008 at 10:48PM by Ceasar S. Listed in: News, FPS, Unreal Tournament 3 Tags: Epic Games, Mark Rein, Jeff Morris
Ó

GDC 08: Epic admits UT3 hindered by deadlines, console friendliness - Image 1We've probably all heard this before, especially all the UT fan outcries after the release of the Unreal Tournament 3 Beta demo in late fall last year. Epic Games admitted that the third installment of the series considered god of the multiplayer shooter arena isn't perfect, especially the console-friendly UI used for the PC version of the game. The game company explains at the full story.

Email this  |  Digg It!   |   Comments [5] read more ...
Posted Aug 17, 2007 at 07:09PM by Ceasar S. Listed in: Interviews, FPS, Unreal Tournament 3 Tags: Epic Games, Australia, Jeff Morris
Ó

And yet again, this development may have already reached the ears of the Unreal Tournament-faithful, but we'll be attempting to update the uninformed still waiting for Unreal Tournament III (Mac, PlayStation 3, Windows PC on DVD, Xbox 360). In a past interview with Game Informer, Epic Games' lead producer Jeff Morris said, "Your [AI] teammates are individuals, with their own personalities."

Nailing the facts: Unreal Tournament III's 'personality' aspect clarified - Image 1 


And ever since, some UT fans have been whispering about the possible return of a few memorable bot "personalities" from Unreal Tournament classic. Alas, this news may dampen such lively spirits, for Morris' statement has been clarified in another interview with Australia's Gameplayer:

Unlike previous UTs, in single player you’re controlling a distinct character, with his own personality, quirks, and likes/dislikes. Your team is also comprised of these fleshed out characters and their antics, both in-game and in the cinematics, help ground the over the top action that UT is known for into a strong narrative.


So rather, like Unreal Tournament classic, bot statistics will definitely come into play. But for Unreal Tournament III, that aspect has been improved considerably to 'flesh out' your chosen character and your teammates. This time, background ties down each of your companion's personality and their combat actions.

And because most UT-fans have been content to play offline with AI rather than online with cheaters, Morris states that Epic Games has created considerable content for those types of gamers. "This time around they’ve got a huge campaign to sink their teeth into," said Morris.

Although hopes that ace-gunner Tamerlane, counterpart ace-gunner Tamara, sharpshooting Loque, or bunny-hopping Kragoth may return have dimmed somewhat, suggesting their return to the Unreal Tournament limelight might be helpful. Who knows? Maybe Epic will listen. Besides, who wouldn't want to have ol' buddy Tamerlane watching your back?

Email this  |  Digg It!   |   Comments [4] read more ...
Posted Feb 04, 2007 at 09:43AM by Chris L. Listed in: Interviews, FPS, Unreal Tournament 3 Tags: Epic Games, Midway Games, Jeff Morris
Ó

More-is. Okay, that was the cheapest pun, ever. - Image 1Epic Games must have been out full force during Midway Games Day '07, or at the very least, staff people were very available for interviews and quiet chats around that time. Mark Rein got hit on for Unreal Tournament 3, Jeff Morris, too - and here we have Jeff Morris again, this time on a blind date with CVG. Let's cover all the stuff that wasn't covered the last time.
  • Oh yeah, about those maps. "We don't know the exact number of maps we'll ship with but we want it to be between 30 and 40 - that's substantially more than other games in the genre." That's substantially more maps than the average frag-monkey can handle in a given 24-hour period, even neglecting food and sleep. (I did about sixteen once before being checked into a hospital.)
  • Three Unreals, three platforms, three versions, three ways of storing game content. They wanted to be sure that the game was essentially the same across platforms, so "chances are it'll be the same sort of size that will fit on all of them."
  • "But while we want all of the versions to be the same that's not to say we won't do exclusive patches for each platform and that would enable us to do some pretty spectacular exclusive content."
  • No announcement so far that Unreal Tournament 3 will carry a Games for Windows tag - negotiations are still on-going.


Email this  |  Digg It!   |   Comments [12] read more ...
Posted Feb 02, 2007 at 10:27PM by Ceasar S. Listed in: Interviews, Action, FPS, Unreal Tournament 3 Tags: Epic Games, Game Informer, Jeff Morris
Ó

Jeff Morris of Epic Games - Image 1UT fans all around the world are clamoring: "When is it coming out?" It's probably gotten loud enough to get Epic tone-deaf. So now Jeff Morris, Epic Games' lead producer, bravely takes center-stage to answer a few questions from Billy Berghammer from Game Informer.

As said before in Midway's Gamer's Day in sin city Vegas, the name change of Unreal Tournament 3 was based solely because the game will represent the third generation technology of the Unreal 3 engine. Although some speculation revolved around the name-change were mainly focused on the release date, the game is still expected to come out by 2007, although that's just a hope.

The PC and Xbox 360 versions are probably first to ship, although the PS3 may also see a release date close enough to the first releases. UT3 may also sport Xbox 360, PS3 and PC interconnectivity for online play, but they will wait and see how other games doing this will turn out first.

The game, thankfully, will not be a Vista exclusive. Though Vista support will be included, the game will not leave XP users behind. There is no confirmation for open DX10 support, nor exclusive DX10 support. Like the first Unreal Tournament, the bot personalities will return (can you say Tamerlane?) although UT3 will integrate the personalities with a very emotion-driven, engaging story line of actual Unreal Tournament competition for the single player campaign.

Maps will also evolve over time in the campaign, once the Necris open their big box of surprises. New gameplay modes will also be featured, the biggest one being Warfare. This combination of Assault and Conquest modes will spell the rolling in of huge, epic maps and lots of new vehicles.

Speaking of new vehicles, there are not only different types of vehicles, but there are also two varieties of each type: one for each side. The Axons will have their own assortment of vehicles, while the Necris will have their own, too. Each one has their advantages and disadvantages, but mostly their based on providing variety in gameplay. The hoverboard is also a new addition to the game, allowing massive maps to be traversed from end to end in a jiffy. It also allows players to tag along vehicles that are being rushed to battle without tiring out from chasing them on foot.

Epic Games is just a couple of months away from releasing a final release version. They are at the stages of polishing everything out. They will release a demo for the PC just to get pre-release feedback. When everything is good to go, the release will just be around the corner.

Email this  |  Digg It!   |   Comments [12] read more ...
  Page 1   
Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!