Posted May 05, 2009 at 09:23PM by Mabie A.
Listed in:
News,
Casual,
Spore
Tags:
Electronic Arts,
nVidia,
Maxis,
Lucy Bradshaw
Ó
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Here's another million-mark breaker. Spore
of Electronic Arts has broken through the big 100M creatures creation
marker, with over 30 million Spore creatures uploaded to Sporepedia.
And according to the press release, "that's more than 19 times the
number of known species on Earth." There's also something for you if
you're the creator of the lucky 100 millionth creation. |
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Posted Aug 15, 2008 at 05:15PM by Ceasar S.
Listed in:
Interviews,
Simulation,
Strategy,
Spore
Tags:
DRM,
Digital Rights Management,
BioWare,
Maxis,
Lucy Bradshaw
Ó
|
In light of the EA Maxis' Spore going gold, concern once again has hit the PC gaming segment over the definite inclusion of digital rights management (DRM) software with each copy. Many have argued over the integration of SecuROM on executables of The Sims 2 and its expansions, and now that Spore producer Lucy Bradshaw has confirmed Spore will be succeeded by at least one expansion, there's a whole lot of bickering to come for PC gamers. More details at the full story. |
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Posted Aug 15, 2008 at 01:01AM by Charles D.
Listed in:
News,
Simulation,
Spore
Tags:
North America,
iPhone,
Will Wright,
Maxis,
Lucy Bradshaw
Ó
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Posted Jun 20, 2008 at 09:42PM by Sally B.
Listed in:
News,
Simulation,
Spore
Tags:
Electronic Arts,
Free Trial,
Lucy Bradshaw
Page 1
Ó
|
In an impressive turnout, the Spore (PC, Nintendo Wii, DS, Mac, and Mobile) Creature Creator for the PC platform has churned out about 250,000 creatures in a single day - that's how much the users loved Electronic Arts' most-anticipated game. This is despite the fact that Electronic Arts had to wield the banhammer on those who got a little bit too enthusiastic about being able to create a creature out of their own imagination. More details in the full article. |
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