Posted Jun 20, 2009 at 08:51AM by Ryan F.
Listed in:
News,
FPS,
Left 4 Dead,
Steam
Tags:
Valve Corporation,
zombie,
SDK,
Steam
Ó
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Posted Aug 04, 2008 at 05:38PM by Ceasar S.
Listed in:
News,
Hardware
Tags:
Intel,
DirectX,
prototype,
nVidia,
SDK,
OpenGL
Ó
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And the technology wars begin. Just when you thought NVIDIA had the last say in the verbal bout of "who's processing power gargles nuts now?" Intel decided that it was time to take the graphics game to a higher level. Today, we're introduced to Intel's "Larrabee" - a much rumored CPU concept prototype designed to carry some form of graphics processing as well. Suddenly itching for more? Full story now, pardner. |
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Posted Apr 15, 2008 at 06:21AM by Jay P.
Listed in:
News,
Patches,
FPS,
Enemy Territory: Quake Wars
Tags:
Activision,
id Software,
SDK,
Splash Damage
Ó
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Still wondering what's happening with the latest Patch update for iD Software's Enemy Territory: Quake Wars? You don't have to any longer. We were able to get the latest scoop from the devs' development report on the Patch 1.5. Find out the details in the full article. |
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Posted Mar 25, 2008 at 03:29AM by Jay P.
Listed in:
News,
FPS,
Half-Life 2
Tags:
Linux,
SDK,
Steam,
The Orange Box
Ó
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Steam has just released the Source SDK for Half Life 2. This update will automatically take effect once you restart your clients. Included in this update are enhancements and bug fixes. Also, Steam was able to present some known issues in it. Scoot on over to the full article to read more on this. |
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Posted Mar 09, 2008 at 12:59AM by Jay P.
Listed in:
News,
Mods,
FPS,
Crysis
Tags:
Crytek,
SDK
Ó
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Posted Mar 08, 2008 at 11:04AM by Glen D.
Listed in:
News,
Patches,
FPS,
Crysis
Tags:
Crytek,
SDK,
PunkBuster,
hotfix
Ó
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Posted Feb 20, 2008 at 04:54AM by Ryan A.
Listed in:
News
Tags:
San Francisco,
Havok,
SDK
Ó
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There have been many changes to the engine that promise to make gameplay experience more immersive. Know all about these changes after the jump! |
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Posted Feb 19, 2008 at 03:41AM by David T.
Listed in:
News
Tags:
Windows Mobile,
Exit Games Neutron,
SDK
Ó
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With today's global community, it's important to get connected and to stay connected. Exit Games allowed players of various platforms to do precisely that with the Neutron multiplayer gaming platform, the latest version of which was recently unveiled at the Game Developer's Conference 2008. Get connected in the full article after the jump. |
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Posted Feb 03, 2008 at 03:28AM by Tim Y.
Listed in:
News
Tags:
Wiimote,
GDC,
SDK,
Emotiv
Ó
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Emotiv Systems has sent word that they will be introducing the beta build of their mind-controlled headset's SDK at the upcoming Game Developer Conference in San Francisco.While the SDK won't be released until a month later, Emotiv's lecture should give visitors an idea of what the company's new tech will offer. Details are available in the full article. |
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Posted Jan 15, 2008 at 04:01AM by Enrico S.
Listed in:
News,
Patches,
FPS,
Team Fortress 2
Tags:
Valve Corporation,
SDK,
Steam
Page 1
Ó
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A new update for Valve Corporation's Team Fortress 2 for the PC (also available on Xbox 360 and PS3) was just released through Steam. This patch fixes some bugs and adds a few new features to the game that players will appreciate. If you want to find out what this patch contains, be sure to head on over to the full article. |
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